Mods by Wall_SoGB
28
Mods Created
11
Total Downloads
7
Unique Downloads
0
Total Likes
0
Total Follows
Fallout: New Vegas
Most Modded Game
2.8K
RP Earned
My Mods(28)
Cell Offset Generator - NVSE
What? I know right? What? Today we will learn about how plugins work, how Bethesda uses them, and how game is loading cells. As you pro...
1
1
Muzzle Flash Light Fix - NVSE
What? When someone shoots a gun for the first time, game creates a muzzle flash, and its light. All good so far, right. Now, when the t...
1
0
Depth of Field Fix - NVSE
What? Game renders depth of field using scene graph depth buffer but applies it onto the finished image - overlapping player's view mode...
1
0
High Resolution Bloom NVSE
What? Mods edits the resolution of the bloom render target, allowing it to use higher screen resolutions instead of the hardcoded quar...
2
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Simple Total Fog Remover - NVSE
What? Mod disables fog rendering. Why? Because I could. Requirements: xNVSE Thanks to: Qolore7 lStewieAl
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0
zlib Updated - FOSE
What? Game uses zlib compression for BSAs, NPC and Landscape records. While you can decompress those, most mod authors don't. Why is th...
1
0
MoonlightNVSE
What? In vanilla nights, after the sunset, sun stays at the west, slowly shifting towards the east. Problem? It's constantly emitting li...
1
0
B42 Optics - Real Time Reflections Patch
You won't get blinded by reflections while using scopes. Nothing more to add.
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Real Time Reflections - NVSE
What? I was bored. Very bored. This mod adds a new texture effect - real time cube map - which can be applied either globally, or on a p...
3
0
Better Transitions - NVSE
What? While I was testing my other 5352787202 yet-to-be-released mods, I was forced to - you know - actually play the game. It was a traum...
3
0
Blood Decal Flashing Fix
What? Idk how (I don't care enough to dig into it tbh) but whatever Bethesda has done regarding handling geometry decal alpha, is broken an...
1
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New Vegas Unloaded
What? Idk, I was bored once and decided to nuke texture filtering from the game. Decided it looked cool. So did others. And thus, this was ...
1
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zlib Updated - NVSE
What? Game uses zlib compression for BSAs, NPC and Landscape records. While you can decompress those, most mod authors don't. Why is that ...
1
1
Viewmodel Shading Fix - NVSE
What? I'm on a roll with viewmodel fixes. When Bethesda tried to mitigate floating point precision loss on viewmodel by shifting local ...
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Audio Region Fix - NVSE
What? I don't know how Obsidian managed to do this, but they added a feature that's completely broken (I'm not surprised by now, just to be...
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LOD Fixes and Improvements - NVSE
What? Vanilla LOD system is pretty jank like all Bethesda code, with lots of elements being hardcoded. Goal of the mod is to change that. ...
2
0
HDR Save Image Patch
Yea, too tired to type too. DXVK Source Credits: Lilium (EndlesslyFlowering) for maintaining the HDR DXVK project
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2
Viewmodel Shake Fix - NVSE
What? Viewmodel suffers from floating point precision loss. Normally this wouldn't be an issue if not the fact that Obsidian forgot about t...
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Shader Loader - NVSE
What? Not very interesting this one. I just wanted to make a standalone shader loader so I wouldn't need to make hooks in half of my plugin...
1
0
Mobile Pip-Boy Light - NVSE
What? In vanilla, Pip-Boy light is statically attached to player's root node - it moves with the player, but not with their animations. Th...
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