Shader Loader - NVSE

Thread
Shader Loader - NVSE
Updated
Feb 23, 2026
Published
Feb 23, 2026
Version
1.4
Unique DLs
1
Total DLs
1
Files
1

Shader Loader - NVSE

173 KB

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What?

Not very interesting this one. I just wanted to make a standalone shader loader so I wouldn't need to make hooks in half of my plugins.

Also fixed RefreshShaders command - it no longer crashes due to the shader package being unloaded.


Shaders are loaded from "Data\Shaders\Loose" folder. No, it does not compile them - I use an external compiler, so the loader supports only pso/vso files.


Loaded shaders are logged. The log can be found in "root\logs\ShaderLoader.log"


Also as a bonus, it sets the shader name in NiD3DShaderProgram for easier debugging.


But New Vegas Reloaded already can load shaders?

Yea, but I don't use it, nor want to have a giant graphics mod as a dependency. Also, it's locked behind Discord, which is problematic.


Source

GitHub

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