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What?
Viewmodel suffers from floating point precision loss. Normally this wouldn't be an issue if not the fact that Obsidian forgot about the existence of world coordinates when making their jank aiming """system""".
Result?
The further you go away from the center of the world + look in certain directions, your viewmodel with shake uncontrollably, jumping in places due to running out of decimal places.
Fixed.
Compatible (and recommended to use) with Stewie's Smooth True Iron Sights Camera.
Balls
Source Code
Credits
lStewieAl
Hitman47101
Bad video game
Instructions
Fix for massive shaking during aiming caused by floating point precision loss.
Requirements
Viewmodel Shake Fix - NVSE
Type: Main
Date uploaded23 Feb 2026
File Size1.61 KB
Unique DLs0
Total DLs0
Version1.21
The mod itself

