Modathon

Increased Magic Range Mod

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Increased Magic Range mod for The Elder Scrolls V: Skyrim Special Edition
Latest13 Feb 2026
Uploaded04 Sep 2025
Version1.0.2
62.66 KB
Total Files Sizes
0
Unique DLs
0
Total DLs
1
Total Files

Increased Magic Range

File Size62.66 KB
Game Image for The Elder Scrolls V: Skyrim Special Edition
Gameplay
Extended Range for Projectile Spells

This mod increases the range of projectile spells such as Flames, Firebolt, Sparks, and others.

I originally created it out of frustration while playing Skyrim VR, but it works perfectly with Skyrim SE as well.

In VR, I realized just how short the default spell ranges are. For example, with Flames you can be practically standing right in front of an enemy and still deal no damage. Now, with this mod, you don’t need to inch forward until their health bar finally starts to drop.

Installation Options

Choose one of the following multipliers when installing:

1.5x Vanilla range

2x Vanilla range

4x Vanilla range

Same range as arrows

Notes

This mod only affects projectile/ranged spells.

It does not change AoE spells or touch-based spells.


To install this mod, visit our page on How To Install Skyrim Mods at: http://fextralife.com/how-to-install-skyrim-mods/
 

Instructions

To install this mod, visit our page on How To Install Skyrim Mods at: http://fextralife.com/how-to-install-skyrim-mods/

Permissions and credits

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Increased Magic Range

Type: Main
Date uploaded15 Sep 2025
File Size62.66 KB
Unique DLs0
Total DLs0
Version1.0.2

Removed The following after further testing: Storms, Dragon Spells, Non-Hostile Illusion, Turn Undead, and Paralyze as my main intention was concentrated Projectile spells.