Modathon

dMenu Mod

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dMenu mod for The Elder Scrolls V: Skyrim Special Edition
Latest02 May 2026
Uploaded30 Apr 2026
Version1.2.1
9.71 MB
Total Files Sizes
0
Unique DLs
0
Total DLs
1
Total Files

Supports SE and AE

File Size9.71 MB
Game Image for The Elder Scrolls V: Skyrim Special Edition
3
User Interface
Accessibility

Brief

dMenu is a simple menu I hacked together over a weekend that I intended to be a simple replacer for the AIM. Gradually I added more stuff to it such as changing time and weather(not knowing better mods such as KreatE already exists). Currently I'm also using it as a hub for tweaking my SKSE plugin's settings. I wish to add more features to it in the future, but it's already in a good state to be useful to some players.


How to Open

press "Home" button to open the menu while in game.


Features

Weather/Time edit


You can easily edit time and weather using this mod. (Note: you need Native EditorID Fix for the weather names to properly show up. )


Yet another AIM


Search for mods and add items from mods to your inventory. Biggest difference between dMenu and other AIMs is that it's very quick. Searching items, looking at plugins, adding items to inventory is instant.


Yet another MCM

dMenu embeds a simple alternative to MCM that mod authors(primarily myself) can use. For mods that requires frequent tweaking(e.g. GUI mods) and instant feedback, this can be useful. I will document how to use it soon for people interested.


Multi-Lingual support

If you use language that requires special font files, navigate to dMenu\SKSE\Plugins\dmenu\fonts. Open fontConfig.ini and change the "font = English" to your own language(for example, if I use Korean fonts, chagne that to "font = Korean"). Then put a .ttf or .ttc font file into the corresponding font folder.


Source

Github

This project is very poorly designed so the code base is a bit of spaghetti(for example one file being 2000 lines long, messed-up naming conventions etc). I wouldn't suggest referencing it for a GUI SKSE plugin. Instead I suggest checking out this for proper ImGui reference.


Credits

clib

MaxSu's detection meter sourcecode that allows me to set up the imGUI thing quickly

Permissions and credits

  • Do all the assets in this mod belong to you and/or do you have permission to redistribute these assets?

    Yes

  • Do you allow others to upload fixes, compatibility patches or updates for your mods as a separate mod page?

    Yes, no need to contact me first

  • Do you allow others to upload edits to your mods as a separate mod page?

    Yes, no need to contact me first

  • Do you allow others to use assets in your mods in their own mod pages with credit?

    Yes, no need to contact me first. Earning GGP is allowed

  • Do you allow translations for your mod?

    Yes, no need to contact me first. Earning GGP is allowed

  • If you consented to derivative works (updates, translations, assets being in another mod), can they be made through the use of AI?

    Yes, no need to contact me first. Earning GGP is allowed

Supports SE and AE

Type: Main
Date uploaded30 Apr 2026
File Size9.71 MB
Unique DLs0
Total DLs0
Version1.2.1

support AE + SSE