Mostly Treeless Tundra
Original mod by AgentW. I only repost, following with permissions, and as a requirement for my patch collection for LE.

Inspiration. Picture from https://education.nationalgeographic.org/resource/tundra-biome/
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Description:
This mod transforms Whiterun tundra into a biome more similar to real-life tundra. This mod mainly removes pines and tall bushes except in a few instances where they are placed near a body of water.
Requirement:
Hard requirement: None. All necessary changes from USSEP are forwarded but USSEP isn't a requirement.
Soft requirement: Dynamic Distant Objects LOD - DynDOLOD. This mod doesn't provide lod so you will need to generate it yourself.
Recommendation:
Witchy Wilderness - Modular Grass Overhaul : My choice of grass mod. All my screenshots were taken with it.
Compatibility:
This mod edits Whiterun tundra which includes areas surrounding the city so there are potential conflicts with Whiterun exterior overhauls. Generally, letting this mod lose the conflict should be enough but you might need to do some conflict resolution. There are also possibilities of floating objects due to mods sticking objects to trees. Report these in the bug section if you find any.
- Mostly Treeless Tundra - Patches Collection by AlaxoucheModding
- Mostly Treeless Tundra - Patch Hub by DawnsMist
Credits:
nftyrant for the gorgeous screenshots
people in discord who encourage me to publish the mod
xedit team for sparing me from having to use CK for this mod
Instructions
Download and install the mod like any regular mod. Make sure it wins every conflict in order to work as intended. Sorting the plugin using LOOT (if using the BOS version) should be fine.
Mostly Treeless Tundra - LE
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