
Old School HP Damage Visuals
Replaces default visual effect when player gets hit with an old school one which strength depends on damage received.
Everything uploaded across every supported game. Filter it down until you find your thing.

Replaces default visual effect when player gets hit with an old school one which strength depends on damage received.

A very broken mod that I've re-uploaded on Nexus because people wanted it.



A tweak for Millenia's environment map to fix distortion and wrong orientation.

Resets the bone position after death, so things like fists don't stay clenched.




The Elder Scrolls IV: Oblivion
A mod that overhauls all skeletons in game.









The Elder Scrolls V: Skyrim Special Edition
A collection of patches for Imperial Towers Overhaul





All of my rug mods combined into one giant mod for Content Patcher, including 18 new rugs in multiple sizes and a convenient catalogue.

The Elder Scrolls V: Skyrim Special Edition
I redesigned the Rueful Axe with, of course, textures up to 4k, particle light, a visual overhaul.



Increases storage UI grid from 4x7 with the last row being cut to 7x9 with all rows nicely adjusted.


HP bars won't switch between enemy NPCs, once rendered they will persist no matter how many enemies engaged.