Persistent Enemy HP Bars

Thread
Persistent Enemy HP Bars
Updated
Oct 6, 2026
Published
May 9, 2026
Version
1.2.2
Unique DLs
3
Total DLs
5
Files
2

Persistent HP Bars For Show Enemy HP Bars

4.9 KB

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Crimson Desert 2.03.02 ready



Quick simple mod made to work in pair with "Healthbar always on" (which enables enemy HP UI without Detect Life Device). Will work with vanilla helmet too, but I highly recommend "Healthbar always on".


It does simple thing - instead of one HP bar that renders for the last damaged/engaged enemy, you will see HP bars of all enemies that were once close enough (or engaged) until the fight is over. It also makes HP bars smaller (by around 30%) so they won't clutter the screen.


Minor inconvenience - there will be no backgrounds for HP bars, but since all bars have the same width, it shouldn't be a problem to size up the fight.


There is also version utilizing Show Enemy HP Bars With Damage Number approach instead (headup-hp-bar-front class). Unlike original it won't show HP numbers, but HP bars will be shown for all engaged enemies.

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