
Harder Enemies
Makes generic enemies (everyone except bosses) much faster, tankier and hard-hitting.


Makes generic enemies (everyone except bosses) much faster, tankier and hard-hitting.

Speeds up NPC merchants and crafters animations as well as Change Character animation.

Makes some long character animations instant - cooking, sharpening/repairing, sleeping etc.

Makes generic enemies (everyone except bosses) much faster, tankier and hard-hitting.



Simple mod to make UI better suited for long lists of tamed pets.

HP bars won't switch between enemy NPCs, once rendered they will persist no matter how many enemies engaged.

Makes some long character animations instant - cooking, sharpening/repairing, sleeping etc.

Speeds up NPC merchants and crafters animations as well as Change Character animation.