CALYPS ANIMAL EARS
PROPER RACEMENU INTEGRATION
Features:
✧ BETTER ORGANIZATION Adds Calyps' Animal Ears to its own Slider in the "Hair" category
✧ 4 NEW EARS Introduces the 4 different horns from Calyps' Animal Ears into RaceMenu
✧ UNISEX The ears can be used on both Males and Female characters (not Beast races)
✧ PERSISTENT The horns are attached to your character, and can be saved with your RaceMenu presets
✧ NO TAILS Does not include the tails from the mod
Purpose:
✧ Better organization of new headparts to use for your characters
✧ Removes the need in having to equip different ears. With this mod they will stay on your character and are not equipment.
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How to use:
✧ Go to the "Hair" tab in RaceMenu, and you will see a slider for Calyps Ears. You can select the ear you want there.


Requirements:
✧ RaceMenu
✧ Calyps Animal Ears and Tails
Installation:
1. Choose either "Animal Ears and Tails" or "Animal Ears and Tails - Ear Fix" from the Main Files depending on which works for you
2. Install like normal with your mod manager
3. That's it
Compatibility:
✧ NO ACTION NEEDED HeadPart Whitelist
Breaks this mod. Patch already included inside Main File. You don't need to do anything further.
✧ NO ACTION NEEDED Proper RaceMenu Integration series
This mod was made to be compatible with all other Proper RaceMenu Integration mods. You don't need to do anything further.
✧ PATCH NEEDED Half-Khajiit Race (Ohmes-Raht) by nikojaeger
Initially not compatible. Requires Ohmes-Raht Racial Compatibility Bridge to work (and just good to have overall)


RaceMenu by expire6978
Calyps Animal Ears and Tails by Calyps (& Vexcation for port)
Instructions
1. Choose either "Animal Ears and Tails" or "Animal Ears and Tails - Ear Fix" from the Main Files depending on which works for you
2. Install like normal with your mod manager
3. That's it
Calyps Animal Ears - Proper RaceMenu Integration
Requires: Calyps Animal Ears and Tails



