Modathon

Crafting Recipe Distributor Mod

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Crafting Recipe Distributor mod for The Elder Scrolls V: Skyrim Special Edition
Latest13 Feb 2026
Uploaded08 Jan 2026
Version4.0.1
5.06 MB
Total Files Sizes
1
Unique DLs
1
Total DLs
1
Total Files

Crafting Recipe Distributor

File Size5.06 MB
Game Image for The Elder Scrolls V: Skyrim Special Edition
1
Utilities

SKSE plugin and framework that automatically generates smelting and tempering recipes for weapons/armor/clutter. No patches or patching required.

Every single mod is supported*. No need to run xEdit or similar patchers again whenever you adjust your load order.

*Recipes are generated using weap/armor material keywords, or by checking their name/model path (ie. clutter/GoldBar.nif). New recipes can be added for items not detected by this process, or if you want to override default behavior (make iron weapons always give out 100 iron ingots).

Smelting

  • Playable armor/weapons/clutter can be smelted into ingots, or other materials, at the smelter. Light armor can be broken down into leather strips at the tanning rack. 
  • Amount of materials received is calculated by checking for the appropriate crafting recipe. If that doesn't exist, amount is dynamically derived using weight ratio or cost ratio of item and material. For instance, expensive weapons that have the WeaponMaterialIron keyword will give out more iron ingots than base iron weapons. 
  • Recipes (generated and vanilla) are hidden unless the player has enough materials. You won't be able to smelt equipped armor/weapons unless you have multiples of those in your inventory.
  • Maximum amount of materials received (when amount is dynamically derived) can be customized in po3_CraftingRecipeDistributor.ini.

Tempering

  • Tempering recipes are generated for armor and weapons that don't have existing tempering recipes (based on material keywords). 

Adding New Recipes/Blacklisting items

Recipes/blacklist should be written to an ini file containing the suffix "_CRD", in the Data folder (for example, MyMod_CRD.ini).

Recipes

[SMELT/TEMPER]

Recipe = created item formID/editorID | required item keyword/formID | count

created item - item generated by crafting recipe,

Smelting - ingots 

Tempering - armor/weapon.

required item - item required by crafting recipe. 

Smelting - weapon/armor/clutter

Tempering - ingots.

count - (Smelting) amount of crafted items generated (Tempering) amount of required items needed. 

Blacklist

[SMELT_BlackList/TEMPER_BlackList]

FormID/EditorID (of item)

EditorID (of keyword)

Examples

Recipes

[SMELT]

;Smelt gold ingots into coins 

Recipe = 0xF | 0x5AD9E

;Smelt items with these keywords into silver ingots

Recipe = 0x5ACE3 | SilverDartMaterial , SilverArrowMaterial

;Override plugin and smelt all iron weapons to give 231 gold ingots

Recipe = 0x5AD9E | WeapMaterialIron | 231 

[TEMPER]

;Add tempering recipe for modded weapon in MyMod.esl that requires 5 stahlrim ores

;here, MyMod.esp can be placed anywhere in load order so name must be specified.

Recipe = 0x1234 ~ MyMod.esp | 0x202B06B | 5

Blacklist

;blacklist gold from being smelted

;Blacklist items with MagicDisallowEnchanting from being smelted

[SMELT_BlackList]

0xF

MagicDisallowEnchanting

Notes

Check po3_CraftingRecipeDistributor.log file in My Games/Skyrim Special Edition/SKSE, for more information about the process.

Credits

Plugin source

Ryan (SniffleMan) for CommonLibSSE

Instructions

Requirements

SKSE64

Visual C++ Redistributables 2022

Address Library for SKSE Plugins

powerofthree's Tweaks

Installation

Install with a mod manager, such as Mod Organizer. 

Permissions and credits

No permissions have been set

Crafting Recipe Distributor

Type: Main
Date uploaded08 Jan 2026
File Size5.06 MB
Unique DLs1
Total DLs1
Version4.0.1

FOMOD installer. Supports SE 1.5.97 Supports AE 1.6 and higher