Crafting Recipe Distributor Mod

Link copied to clipboard
Crafting Recipe Distributor mod for The Elder Scrolls V: Skyrim Special Edition
Latest19 May 2026
Uploaded08 Jan 2026
Version4.0.1
5.06 MB
Total Files Sizes
8
Unique DLs
8
Total DLs
1
Total Files

Crafting Recipe Distributor

File Size5.06 MB
Game Image for The Elder Scrolls V: Skyrim Special Edition
10
Utilities

SKSE plugin and framework that automatically generates smelting and tempering recipes for weapons/armor/clutter. No patches or patching required.


Every single mod is supported*. No need to run xEdit or similar patchers again whenever you adjust your load order.


*Recipes are generated using weap/armor material keywords, or by checking their name/model path (ie. clutter/GoldBar.nif). New recipes can be added for items not detected by this process, or if you want to override default behavior (make iron weapons always give out 100 iron ingots).


Smelting

  1. Playable armor/weapons/clutter can be smelted into ingots, or other materials, at the smelter. Light armor can be broken down into leather strips at the tanning rack.
  2. Amount of materials received is calculated by checking for the appropriate crafting recipe. If that doesn't exist, amount is dynamically derived using weight ratio or cost ratio of item and material. For instance, expensive weapons that have the WeaponMaterialIron keyword will give out more iron ingots than base iron weapons.
  3. Recipes (generated and vanilla) are hidden unless the player has enough materials. You won't be able to smelt equipped armor/weapons unless you have multiples of those in your inventory.
  4. Maximum amount of materials received (when amount is dynamically derived) can be customized in po3_CraftingRecipeDistributor.ini.


Tempering

  1. Tempering recipes are generated for armor and weapons that don't have existing tempering recipes (based on material keywords).


Adding New Recipes/Blacklisting items

Recipes/blacklist should be written to an ini file containing the suffix "_CRD", in the Data folder (for example, MyMod_CRD.ini).


Recipes

[SMELT/TEMPER]

Recipe = created item formID/editorID | required item keyword/formID | count


created item - item generated by crafting recipe,

Smelting - ingots

Tempering - armor/weapon.

required item - item required by crafting recipe.

Smelting - weapon/armor/clutter

Tempering - ingots.

count - (Smelting) amount of crafted items generated (Tempering) amount of required items needed.


Blacklist

[SMELT_BlackList/TEMPER_BlackList]

FormID/EditorID (of item)

EditorID (of keyword)


Examples

Recipes

[SMELT]

;Smelt gold ingots into coins

Recipe = 0xF | 0x5AD9E

;Smelt items with these keywords into silver ingots

Recipe = 0x5ACE3 | SilverDartMaterial , SilverArrowMaterial

;Override plugin and smelt all iron weapons to give 231 gold ingots

Recipe = 0x5AD9E | WeapMaterialIron | 231

[TEMPER]

;Add tempering recipe for modded weapon in MyMod.esl that requires 5 stahlrim ores

;here, MyMod.esp can be placed anywhere in load order so name must be specified.

Recipe = 0x1234 ~ MyMod.esp | 0x202B06B | 5


Blacklist

;blacklist gold from being smelted

;Blacklist items with MagicDisallowEnchanting from being smelted

[SMELT_BlackList]

0xF

MagicDisallowEnchanting


Notes

Check po3_CraftingRecipeDistributor.log file in My Games/Skyrim Special Edition/SKSE, for more information about the process.


Credits

Plugin source

Ryan (SniffleMan) for CommonLibSSE

Instructions

Installation

Install with a mod manager, such as Mod Organizer.

Permissions and credits

  • Do all the assets in this mod belong to you and/or do you have permission to redistribute these assets?

    Yes

  • Do you allow others to upload fixes, compatibility patches or updates for your mods as a separate mod page?

    Yes, no need to contact me first

  • Do you allow others to upload edits to your mods as a separate mod page?

    Yes, no need to contact me first

  • Do you allow others to use assets in your mods in their own mod pages with credit?

    Yes, no need to contact me first. Earning GGP is allowed

  • Do you allow translations for your mod?

    Yes, no need to contact me first. Earning GGP is allowed

  • If you consented to derivative works (updates, translations, assets being in another mod), can they be made through the use of AI?

    Yes, no need to contact me first. Earning GGP is allowed

Crafting Recipe Distributor

Type: Main
Date uploaded08 Jan 2026
File Size5.06 MB
Unique DLs8
Total DLs8
Version4.0.1

FOMOD installer. Supports SE 1.5.97 Supports AE 1.6 and higher