SKSE plugin that improves and fixes bugs with Invisibility effects
Bug Fixes
- Invisibility shader changed between LE and SSE, with SSE shader being incredibly transparent . This fixes the shader so skin and armor normal maps affect refraction again (ie. items seen through invisible characters will be more distorted).
Enhancements
- Additional blood splatter and arrows on your character also become invisible.
- Hide alpha blended armor meshes with BSEffectShaderProperty (eg. Dragon Aspect armor) as refraction does not work on them
- Uninterrupted actions (spell will not be dispelled if activating items, configurable)
- NPCs will never detect invisible characters (off by default)
- This applies to Invisibility and Ethereal Form effects
All of these can be toggled in the included po3_EnhancedInvisibility.ini.
Credits
- Ryan (SniffleMan) for CommonLibSSE
Instructions
Requirements
SKSE64
Visual C++ Redistributables 2022
Address Library for SKSE Plugins
Installation
Install with a mod manager, such as Mod Organizer.
Enhanced Invisibility
Type: Main
Date uploaded08 Jan 2026
File Size5.22 MB
Unique DLs0
Total DLs0
Version1.4.1
FOMOD installer Supports SE 1.5.97 Supports AE 1.6.640 and higher