Framework and standalone maps for it are fully compatible with SE (1.5.97), AE (1.6+), and GOG Edition. Pick your version of Skyrim during FOMOD installation for a proper markers flattening.
FOMOD installer includes all fixes, compatibility patches and Flat Map Markers plugin for all versions. You don't need to install anything else from Optional/Misc files unless you need very specific things and you know what you are doing.
Framework FOMOD bundled with very few maps in it. You will most likely want to complement basic FWMF with standalone maps. Thumbnails and links to them are below.
This mod improves ideas from older flat map designs (by Chesko, Penguin, Warburg, Duncanlarsen1, Nushu, deland) to create stable, clean, strictly flat paper-like maps. Topographical Map of Skyrim by Timothy Cook was an inspiration for this framework, but countless custom fantasy-themed maps are available now.
Maps for a framework cover not only mainland Skyrim, but many smaller regional vanilla worldspaces, game's DLCs and quest/landmass mods.
Maps included in FOMOD installer:
- Unmarked Clean - with no handmade markers for those who prefer less spoilers,

- Marked Clean - with all handmade markers and names of geographical locations,

- Marked Old Map - same as Marked but with old paper vibes,

- Geology Survey Map - 4K map stylized to look like 1890x topographic map with ore veins and mines main ore marked.

- Skyrim Paper Map by Aesoterik for FWMF

- Satellite Skyrim Map for FWMF

- Unmarked Old - with no handmade markers for those who prefer less spoilers but on old paper.
Standalone maps for vanilla areas (Skyrim, Solstheim and regions), with links to the mods:
- Paper Skyrim and Solstheim World Maps by Mirhayasu

- Paper Blackreach Map for FWMF

- Paper Sovngarde Map for FWMF

- Paper Forgotten Vale map for FWMF

- Paper Soul Cairn Map for FWMF

- Dayspring Canyon Paper Map for FWMF

- Markarth Paper Map by Mirhayasu for FWMF

- Skyrim Paper Map by Caro Tuts for FWMF

- Deepwood Vale Paper Map for FWMF

- Skyrim Paper Map by FreelanceCartography for FWMF

- Updates to various maps for FWMF

- Apocrypha Paper Map for FWMF

- Skyrim Paper Map by FreelanceCartography (2nd Edition) for FWMF

- Skuldafn Paper Map for FWMF by Limon

- Japhet's Folly Paper Map for FWMF

Standalone Skyrim maps (modded areas), with links to the mods:
- Beyond Skyrim Bruma Paper Map by Mirhayasu for FWMF

- Midwood Isle Paper Map for FWMF

- Extended Cut - Saints and Seducers Paper Map for FWMF

- Beyond Reach Paper Map for FWMF

- Siege at Icemoth Paper Map for FWMF

- Vigilant Paper Map for FWMF by Limon

- Wyrmstooth Paper Map for FWMF by Limon

- Solstheim and Baan Malur Paper Map for FWMF

- Olenveld Paper Map for FWMF by Limon

- The Nightmare Paper Map for FWMF by Limon

- DAc0da Paper Map for FWMF by Limon

- The Frozen Heart Paper Map for FWMF by Limon

Compatibility
Skyrim SE/AE/GOG AE fully compatible,
Baka World Map Filter compatible and suggested,
CoMAP fully compatible,
EVLaS compatible (don't use EVLaS additional underside mesh and no need to include EVLaS to lodgen run, just install patch for EVLaS in FWMF FOMOD),
Water for ENB compatible (patch included in FWMF FOMOD and WENB FOMOD, choose one),
All popular weather mods compatible (patches included),
xLODgen and DynDOLOD compatible (with FWMF being last or re-generating LODs after FWMF updates if Dyndolod last),
Lux fully compatible with a patch (included in Lux FOMOD and FWMF FOMOD, choose one),
Compass Navigation Overhaul - compatible (custom destination marker distance meter will show wrong numbers tho),
Realistic Water Two - compatible with patch (included in FWMF FOMOD),
Real Clouds - compatible (keep FWMF lower in load order),
Community Shaders - compatible (use lighting patch for CS/Vanilla HDR in FOMOD),
ENB - compatible, except for 0.504+ cubemaps, there is also shadows issues near Markarth, if you experience it, use this settings in SkyrimPrefs.ini:
KreatE - compatible,
Seasons of Skyrim compatible (patch included), be sure to pick this option before generation:

Weather overhauls requiring patch (included in FOMOD): Vivid Weathers, Azurite Weathers I, Aequinoctium, NAT I.
Doesn't require patch: Obisidian Weathers, Cathedral Weathers, Dolomite Weathers, RAID Weathers, Rustic Weathers, Climates of Tamriel, Northern Saga, Mythical Ages, Wander, Haze Weathers, Skies Above Weathers, NAT II and NAT III, Picta Realis, Faithful Weathers, Azurite Weathers II.
Unique Map Weather - compatible (but no point to use with FWMF),
Immersive Music - not compatible right now,
Universal Fog Remover (skse plugin) - not compatible,
Compatibility with other map mods not guaranteed. You may encounter lighting, camera, edge of the map etc issues.
Credits
This mod brings together hard work of Tim Cook, creator of topographical map of Skyrim and some of the ideas of IcePenguin/Chesko and Warburg/Duncanlarsen1 about flat map design. Also credits to underthesky and Fudgyduff for their skse plugins that flatten map markers and nushu and deland for their skyrim wordlspace meshes. Kudos to daveh for original UESP map tiles used in Satellite Maps. Please support him and UESP any way you see fit. All credits for default map in Fantasy Paper Maps package belong to Aesoterik. You can find his other works on Instagram: https://www.instagram.com/p/CWJm5VWstVD/
Credits to MaskedRPGFan for MCM and setting loader.
Special thanks for testing and suggestions to: dragonknightvita, hazarduss, stevethecoala, ghoulified02, yermudr, Ckw25, AnxiousHairball, Alfadhirhaiti, jinxlajoker, zys52712 and RecedingMouse7.
Instructions
For proper framework and its maps work place FWMF plugins dead last in plugin load order and as low as possible (at least below LODs outputs) at mod load order.
If using with Community Shaders and Screen Space GI, make sure to open Screen Space GI settings (End button) and
either 1) set Quality to AO Only and save changes.
or 2) disable Indirect Lighting in Toggles and save changes.
For Vortex users (auto-sorting disabled): Go to plugins. Click Manage Groups, right click then Add Group. You can call it Maps. Then hold CTRL and from the last group click and connect to Maps. Close. Double click on the "Flat World Map Framework..." area (not on the name). Change group to Maps, then click on Sort Now In the top orange bar. If you sort the plugins by load order, you can check if it moved the Map plugin.
For Vortex/LOOT users: FWMF and compatible maps included in LOOT's masterlist now. Sorting with LOOT should place FWMF mods low enough to make them work properly. Mind please, LOOT will place them before DynDOLOD/Occlusion plugins, so you will need to re-run DynDOLOD now and after every FWMF update.
For MO2 users: after installing FWMF FOMOD and placing them dead last additionally check Overwrite folder if it has any plugins that could possible overwrite framework records.
Some details and suggestion: generating LODs without FWMF mods installed and putting FWMF bunch below DynDOLOD in plugin LO allows you avoid LODs regenerating after every FWMF update. FWMF affects LOD32 only, it won't break DynDOLOD work. Advised plugin LO:
- Dyndolod.
- Occlusions.
- FWMF package of choice.
- Patches/fixes (for Water for ENB, Weather/Lighting, RW2 etc, but not for Lux).
- Additional FWMF maps (alternative Skyrim map, Blackreach, Sovngarde, Forgotten Vale etc).
- Lux Patch (from FWMF).
You still can stick to standard DynDOLOD generation procedure with MO2 - generate outputs with FWMF on and place DynDOLOD last in plugin LO, it will properly allow FWMF worldspace records win everything else and maps will be working fine. You still need to make sure LOD32s from FWMF winning LOD32 generated by lodgen in mods list. Placing lodgen output higher than FWFM in mod order should be enough in most cases, if it's not - resolve conflict by your mod manager means. Also mind, please, that this way you will need to re-run DynDOLOD every time FWMF gets an update.
To uninstall just uncheck FWMF and its additional maps in your list of mods. In rare cases you may possibly need to make a clean save or restart mod manager.
If you previously used some other map mods check out skyrim.ini for uLockedTerrainLOD value. If you don't have that string or value is 32, you are fine, otherwise change it to 32 (16 there will try to load LOD 16 terrain meshes making paper map invisible).
For Fantasy Paper Maps package please pick Skyrim + Solstheim markers whitelisting at least (and additionally install any Solstheim map available for FWMF).
If Lux or Water for ENB being used, be sure to install their patches for FWMF (either from FWMF FOMOD, or LUX/Water for ENB FOMODs) and put plugins after main FWMF plugin.
Do not use setfog command in autoexec, it will affect map as well.
Since 1.9.9 FWMF FOMOD includes Baka World Map FOV and set world map FOV in FOMOD or manually in config up to your screen: 110 for 16:10, 105 for 16:9 and 90 for UW (21:9). All rights belong to shad0wshayd3.
Since 1.9.9 FWMF FOMOD includes Baka World Map Pan Speed (based on GPLv3 and author's permission) with improved setting for panning speed for Markarth and Skuldafn maps. All rights belong to shad0wshayd3.
I also highly recommend installing Baka World Map Filter (not included in FOMOD). FWMF FOMOD includes optional config for it which prevents opening ugly 3D maps for tiny worldspaces in add-ons like DAc0da, Vigilant, Beyond Reach etc, that don't have paper maps for those small places. You still will be able to use Minimap for navigation, which I also highly recommend.
Requirements
Optional Requirements
Flat World Map Framework FOMOD Lite (legacy)
This lightweight FOMOD includes only Fantasy Paper Maps package and few backgrounds, but otherwise identical to FWMF FOMOD (with all patches and fixes). Saves ~1.75Gb on HD.
Flat World Map Framework FOMOD Lite
This lightweight FOMOD includes only Fantasy Paper Maps package and fewer backgrounds, but otherwise identical to FWMF FOMOD (with all patches and fixes). Saves ~1.7Gb on HD.
Flat World Map Framework FOMOD
FOMOD includes all default versions, Geology Survey Map and Satellite maps, updated fixes for Water for ENB, Lux, Realistic Water 2, EVLAS and all popular weather overhauls. Backgrounds and MCM added. Works with Skyrim versions 1.5.97 - 1.6.1170.
Flat World Map Framework FOMOD (legacy)
FOMOD includes all FWMF 1.7+ default versions and Geology Survey Map, plus fixes for Water for ENB, EVLAS (beta) and all popular weather overhauls. Thanks to shad0wshayd3 its compatible with Skyrim AE 1.6.6+ now.