Just scaled up Pikes and Halberds for Animated Armoury, uses Skypia's modified meshes for better grip animations.
You will get the weapon clipping into the floor after sheathing or in certain idles, for sheathing you can use Immersive Equipment Displays to solve this.
Combat animations you may find hit the floor when they wouldn't before, especially noticeable when using Precision.
Instructions
Overwrite Animated Armoury
Requirements
Animated Armoury Bigger Pikes and Halberds
Type: Main
Date uploaded01 May 2026
File Size1.38 MB
Unique DLs0
Total DLs0
Version1.0
Weapons meshes