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Dwemer Ballista Crash fix Mod

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Dwemer Ballista Crash fix mod for The Elder Scrolls V: Skyrim Special Edition
Uploaded27 Apr 2026
Version1.0
11.75 KB
Total Files Sizes
1
Unique DLs
2
Total DLs
2
Total Files

Ballistacrashfiximmersive

File Size11.39 KB
Game Image for The Elder Scrolls V: Skyrim Special Edition
3
Bug Fixes

So you ever randomly crash in Dwemer ruins? Maybe directly after killing a Dwemer Ballista?


Crash log look something like this?


Possible relevant objects (3)

{

[ 0] hkpRigidBody(Node: `NiNode(Name: `Pelvis`)`)

[ 2] hkpRigidBody(Node: `NiNode(Name: `RBackLeg3`)`)

[ 29] TESObjectCELL(Name: NchuandZel02 `Nchuand-Zel (20+)`, FormId: 00055215, File: `navpatch.esp <- Navigator-NavFixes.esp <- Synthesis.esp <- Lux.esp <- SkyrimSewers.esp <- 3DNPC.esp <- Unofficial Skyrim Special Edition Patch.esp <- Skyrim.esm`)

}

Well I may have fixed it, either way it doesn't seem to have any negative effects, maybe some people with Havok knowledge can correct me but essentially all I've done is deleted the collision capsule for the RBackLeg3 node on the ballista skeleton.


Sure he might be missing a leg collider now, but did that ever matter?


Anyway let me know if it works for you, maybe his left leg will start crashing now, who knows.


Jelidity has discovered the reason is that they're supposed to have a death animation but this either doesn't exist or is buggy. So instead of modifying the skeleton, we can just prevent the animation from even attempting to play with an ESL-flagged plugin with 1 record modified. This preserves the ragdoll effect, I have uploaded it as an option so use that if you wish.


I was unable to spawn more than 100 ballistas without the game freezing though, but I'm fairly sure this is due to engine limitations processing physics for 200 ragdoll events.


Personally I'm a fan of the ballistas not just falling over when "dead" they look like very sturdy constructs so I'll keep both files up.

Instructions

Install via mod manager, highest priority

Permissions and credits

  • Do all the assets in this mod belong to you and/or do you have permission to redistribute these assets?

    Yes

  • Do you allow others to upload fixes, compatibility patches or updates for your mods as a separate mod page?

    Yes, no need to contact me first

  • Do you allow others to upload edits to your mods as a separate mod page?

    Yes, no need to contact me first

  • Do you allow others to use assets in your mods in their own mod pages with credit?

    Yes, no need to contact me first. Earning GGP is allowed

  • Do you allow translations for your mod?

    Yes, no need to contact me first. Earning GGP is allowed

  • If you consented to derivative works (updates, translations, assets being in another mod), can they be made through the use of AI?

    Yes, no need to contact me first. Earning GGP is allowed

Ballistacrashfiximmersive

Type: Main
Date uploaded27 Apr 2026
File Size11.39 KB
Unique DLs0
Total DLs0
Version1.0

THIS DISABLES RAGDOLLING

Ballistacrashfix

Type: Main
Date uploaded27 Apr 2026
File Size370 B
Unique DLs1
Total DLs2
Version1.0

esp version, RAGDOLL WORKS WITH THIS VERSION