Modathon
New Weynon - Settlements Expanded mod for The Elder Scrolls V: Skyrim Special Edition
Uploaded16 Apr 2026
Version1.1
280.08 KB
Total Files Sizes
0
Unique DLs
0
Total DLs
1
Total Files

New Weynon - Settlements Expanded

File Size280.08 KB
Game Image for The Elder Scrolls V: Skyrim Special Edition
Patch

Compatibility patch for New Weynon and Settlement Expanded, resolving conflicts near Loreius Farm. Provided additional patches for Lux, Lux Orbis, Enhanced Landscapes and Farmhouse Chimneys. All files are ESP-FE (ESL-flagged).


Main features:

- removed blacksmith from Settlements Expanded since New Weynon also adds one there,

- Jallind's (blacksmith) house switched to Mina's (food seller) house with a different model (and entirely new interior) better suited for New Weynon,

- workers' home is moved into a different spot, a bit closer to the farm, preserving the placement of New Weynon's farm field,

- adjusted some markers, lighting, packages, landscape and navmesh.


Additional notes:

- patches for Lux and Lux Orbis are based on Lux / Lux Orbis - New Weynon patches by AgentW and require Lux / Lux Orbis - Settlements patches from the Lux / Lux Orbis installer,

- when used with Northern Roads you also need NR - Settlements Expanded and NR - New Weynon patches from Northern Roads Patch Collection.


Credits:

- Schlitzohr for New Weynon

- Urtho for Settlements Expanded

- AceeQ for Enhanced Landscapes

- Scarla for Farmhouse Chimneys

- GGUNIT for Lux and Lux Orbis

- AgentW for Lux / Lux Orbis - New Weynon patches

- JPSteel for Northern Roads






Instructions

Run the FOMOD installer using your preferred mod manager and choose which patches you want to install. Most of them will autoselect depending on the mods active in your load order, but you should check them carefully anyway - some of the patches are designed for specific variants of the patched mods.

Requirements

Permissions and credits

  • Do all the assets in this mod belong to you and/or do you have permission to redistribute these assets?

    Yes

  • Do you allow others to upload fixes, compatibility patches or updates for your mods as a separate mod page?

    Yes, no need to contact me first

  • Do you allow others to upload edits to your mods as a separate mod page?

    Yes, no need to contact me first

  • Do you allow others to use assets in your mods in their own mod pages with credit?

    Yes, no need to contact me first. Earning GGP is allowed

  • Do you allow translations for your mod?

    Yes, no need to contact me first. Earning GGP is allowed

  • If you consented to derivative works (updates, translations, assets being in another mod), can they be made through the use of AI?

    Yes, no need to contact me first. So long as you don't earn GGP

New Weynon - Settlements Expanded

Type: Main
Date uploaded16 Apr 2026
File Size280.08 KB
Unique DLs0
Total DLs0
Version1.1

FOMOD installer