Fixes gliding, stuttering, limb popping, broken fingers, animation bugs, bad blending, etc, of 3rd person animations.
Fixes just about every 3rd person animation issue there is, from the stuttering at the end of the animation cycle, to limbs popping and shaking, to broken fingers bending at inhuman angles, you name it. 99% vanilla friendly, minimal reanimation unless necessary. Outside of fixes, the mod also improves the blending of some of the animations, like when one is melee attacking while standing. That should look a lot less wonky overall.
Some of the fixes, like the holstered sneak animations, are carried over to many other weapon types, because a lot of them don't have their own weapon specific animations and just share the holstered ones.
Lastly the mod fixes the long standing issue of character gliding when movement is stopped while turning the camera.
Highly recommended to use Aim Transition Patch (NVSE) and 3rd Person Camera Overhaul to improve 3rd person mode even further.
List of fixes:
Holstered
- Turn Animation popping
- Run Backward Stuttering
- Run Forward (M) Broken fingers
- Run Forward (F) Legs popping and broken fingers
- Run Left Animation popping and broken fingers
- Run Right Awkward animation and broken fingers
- Walk Left Upper left arm twisting
- Walk Right Upper left arm twisting
- Sneak Run Backward Animation popping
- Sneak Run Forward Stuttering
- Sneak Run Left Stuttering
- Sneak Run Right Arm popping
- Sneak Walk Backward Arm popping
- Sneak Walk Left Upperbody popping
- Sneak Walk Right Upperbody popping
Pistol
- Attack3 Left arm popping (Used by Laser Pistols)
- AttackLoop Left arm popping (Used by SMGs)
- Turn Legs moving out of place
- Run Backward Right leg popping
- Run Left Bad animation
- Run Right Awkward animation
- Walk Right Leg popping
- Jump Left Losing momentum
Grenades
- Turn Moves out of place
Mines
- Turn Moves out of place
1LM (Used by gas bomb)
- Turn Moves out of place and overactive left arm
1H Melee
- Turn Moves out of place and awkward animation blending when attacking
2H Melee
- Turn Moves out of place
- Run Backward Right leg popping
- Run Left Bad animation
Unarmed
- Turn Moves out of place
- Run Backward Right leg popping
- Run Left Bad animation
- Run Right Bad animation
- Walk Backward Stuttering
2HR Rifles (Used by hunting rifle, cowboy repeater, laser rifle, etc)
- Attack4IronSight Sliding feet (Used by Laser Rifle)
- Turn Lowerbody misalignment
- Run Backward Right legging popping
- Run Left Bad animation
- Run Right Right leg popping
2HA Rifles (Used by light machine gun, plasma rifle, gauss rifle, etc)
- Attack4IronSight Split second spasm when attacking up or down
- Turn Legs moving out of place
- Run Backward Hand twisting and upperback popping
- Run Forward Animation opping and hand twisting
- Run Left Bad animation
- Run Right Right leg popping
- Walk Forward Stuttering and popping
- ReloadC Ammo out of place
2HH (Miniguns)
- AttackSpin2 Moves out of place when attacking up or down
- Aim Excessive breathing
- Turn Excessive bowlegginess and legs moving out of place
- Equip Lowerbody twisting once weapon is drawn
- Run Backward Leg popping
- Run Left Stuttering
- Sneak Run Backward Left leg popping
- Sneak Run Left Stuttering
- Sneak Walk Backward Stuttering and popping
2HL (Missile launcher, tesla cannon, etc)
- Turn Legs moving out of place
Instructions
Download and install with Mod Organizer 2.
3rd Person Animation Fixpack
Main file
360 Patch
Only contains run animations. So load the loose files from the main file first, then 360, then this.