Version 2.0 of classic style heavy power armor mod that adds lots of new features and content, including animations, sound effects, and native TTW support.
"You are out of uniform, soldier! Where is your power armor?"
Well, here it is.
Features
Classic Power Armor: Larger than life and retro looking, stylish and slightly cartoony.
TTW Support: Works with TTW out of the box.
Plug & Play: Requires nothing but the essential script extenders.
Vanilla Plus: Enhance the look of all power armors without breaking graphics cohesion or introducing HD textures.
Better Stats: Adjustable improved stats and armor effects, can go from slightly better to fully OP.
Compatibility: Fully scripted, high compatibility, with many built-in patches.
True Scaling: Characters are scaled up without affecting head and weapon.
Pip-Boy Bracer: Insert the Pip-Boy into the power armor bracer, no Pip-Boy remover needed.
Customizations: All settings can be adjusted at any time during gameplay with MCM Extender.
Animations: Over 1500 animation files in total, covering almost every aspect of the game in 3rd person.
Sounds: Contextual footsteps, jumping, and impactful landing sound effects. Satisfying and crunchy.
Requirements
New Vegas Script Extender (NVSE xNVSE)
lStewieAl's Tweaks and Engine Fixes
The Mod Configuration Menu & MCM Extender (Optional but highly recommended)
Installation
Downloading and installing the Titans INI file is required. If you wish to customize any of the settings and have them be persistent between game sessions, then you need the INI.
Load order doesn't matter as long as its armor meshes are not being unintentionally overwritten by mods that aren't specifically made for Titans.
Loose Files
Meshes - Unarmed & Melee Weapons: These are needed to fit the weapon to power armors.
Meshes - Launcher Weapons: SMMG, missile launchers, tesla cannons, etc. These are needed for the launcher animations.
Animations - Launcher: A few 3rd person launcher animations for resetting animations when taking off power armor.
Textures - Magazine & Loading Screen: The cover of Future Weapons Today magazine is replaced. This includes a texture for the game object and one of the loading screens.
Recommended Mods
Advanced 3rd Person Camera - Fixes camera issues and makes Titans easier to play with in 3rd person.
Compatibility
360 Movement: Fully Compatible (No weapon out animations)
Armed to the Teeth - Redux : Fully Compatible
B42 Holstered Offensive Tools: Fully Compatible
B42 Interact: Fully Compatible
B42 Optics : Fully Compatible
Diagonal Movement NVSE: Fully Compatible
Enhanced Movement: Fully Compatible
Pip-Boy 2000: Fully Compatible
Pip-Boy 2000 MK VI: Fully Compatible
Pip-Boy 2500A: Fully Compatible
Pip-Boy Holo Panel ESPless: Fully Compatible
Tales of Two Wastelands: Fully Compatible
Troubleshooting
MCM Not Showing Up - As of 2.1.50, MCM Extender is required in order to use the MCM.
Crash When Loading Into A Cell With Power Armor Users - Possibly related to JIP PP LN .
Movement Delay In 1st Person - Caused by your 1st person locomotion animation mod.
Black Cylinder Encases The Character - Caused by No PipBoy in Power Armor. The mod is no longer supported.
Animations Non-Functional On Companions - Caused by JIP CCC's Manage Equipment option. Not something I can fix, I don't think.
Launcher Weapon Grip Missing - Weapon mesh is overwritten. Check and see if Titans is winning conflicts on the mesh file.
Power Armor Is Default Model - Armor mesh overwritten. Check and see if Titans is winning conflicts on the mesh file.
Footstep Sounds Missing - Make sure Titans is up to date. If they're only missing when sprinting, update Enhanced Movement .
All NPCs Are Holding An Invisible Minigun - Follow the VNV guide and redo your setup.
Instructions
Download and install with Mod Organizer 2.
Titans of The New West
Main file
Titans of The New West INI
REQUIRED - This is needed if you wish to change the settings and save them, or they'll reset every time you start the game