Modathon

Depth of Field Fix - NVSE Mod

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Depth of Field Fix - NVSE mod for Fallout: New Vegas
Latest27 Feb 2026
Uploaded22 Feb 2026
Version1.2
109.74 KB
Total Files Sizes
0
Unique DLs
0
Total DLs
1
Total Files

Depth of Field Fix

File Size109.74 KB
Game Image for Fallout: New Vegas
2
Bug Fixes
Visual
Graphics


 

What?

Game renders depth of field using scene graph depth buffer but applies it onto the finished image - overlapping player's view model.

This leads to blurred weapons, or anything else that'd belong to player's node, breaking animations, effects etc. - very visible if you use Blurry Distance.

Well, not anymore. With this mod, depth of field is rendered before hands do. As simple as that.


 

Additionally fixes washed out colors caused by low bit depth. (Pip-Boy menu is the biggest victim of this)


 

Will break every mod that blurs hands intentionally. Lmao.


 

Source Code

GitHub


 

Credits:

lStewieAl - for helping with ASM jumps.

Xilandro and Hitman - for bugging me about this.

Instructions

Fix for depth of field bleeding over onto player's viewmodel. Additionally fixes washed out colors caused by low bit depth.

Requirements

Permissions and credits

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Depth of Field Fix

Type: Main
Date uploaded22 Feb 2026
File Size109.74 KB
Unique DLs0
Total DLs0
Version1.2

The mod itself