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FNV Clean Animations - Part 2 Mod

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FNV Clean Animations - Part 2 mod for Fallout: New Vegas
Latest25 Feb 2026
Uploaded05 Feb 2026
Version1.1
34.05 MB
Total Files Sizes
0
Unique DLs
0
Total DLs
3
Total Files

FNV Clean Animations - Part 2

File Size17.19 MB
Game Image for Fallout: New Vegas
Animation

FNV CLEAN ANIMATIONS | PART 2


 

Please note that the above video only showcase the new Grenade Machinegun animations. For individual showcases, see the Animation List & Showcase section, below.


 

FEATURES

  1. Includes an as-of-yet unreleased Grenade Machinegun Set.
  2. Features 11 total sets.
  3. Includes all of the features of previously released sets.
  4. Covers all animations related to the included sets.
  5. Supports TTW .
  6. Gameplay-friendly.
  7. Includes three different locomotion options:
  8. A version blending Hit - Locomotion and my custom locomotion for walking/iron sights locomotion (featured in the video).
  9. A version using just my custom locomotion.
  10. A version with no locomotion, allowing you to choose from the various locomotion sets out there.


 

ANIMATION LIST & SHOWCASE

Click the name of the weapon to view a showcase of it. Weapons marked with an* have received revisions, tweaks, or complete remakes. Click the spoiler tag under each weapon for a brief description and/or a description of what was changed.


 

  1. Chinese Pistol *
  2. .44 Revolver *
  3. 10mm SMG
  4. Hunting Rifle *
  5. Chinese Assault Rifle
  6. Assault Carbine
  7. Minigun *
  8. Missile Launcher
  9. Grenade Machinegun
  10. Auto-Axe
  11. Rock-It Launcher (optional) - This is considered to be a piece of Part 2, but if you don't use TTW, you're just asking for your game to crash. Therefore, it's included as an optional file.


 

REQUIREMENTS

  1. xNVSE
  2. kNVSE
  3. ISControl Enabler
  4. lStewieAI's Tweaks
  5. bAutoWeaponNoFiringDelay = 1


 

COMPATIBILITY

  1. Out-of-the-box compatibility with any mod that does not specifically use kNVSE to edit the same animations.
  2. Does not overwrite vanilla animations, allowing you to safely switch back.
  3. No plugin. Safe to install/uninstall mid-game.


 

INSTALLATION & CHOOSING WHICH ANIMATIONS ARE INCLUDED

  1. Download all requirements.
  2. It is recommended to remove the standalone sets first.
  3. Download and install this mod, with any addons you desire.
  4. If you wish to remove any of the included animations for any reason, simply navigate to "data/meshes/AnimGroupOverride," and delete the .json file whose name corresponds to the weapon animations you don't wish to use. All .jsons should be named in a straightforward manner, with two exceptions:
  5. Rock_BanMe refers to the Assault Carbine.
  6. Rock_Minigun refers to both the Minigun and the Grenade Machinegun. They share a lot of the same animations, so you can't have one without the other, I'm afraid. Sorry. Feel free to make your own patch that separates the two, though--but I won't.
  7. Rock_JunkJet refers to the Rock-It Launcher.
  8. It is not necessary to delete folders, unless you wish to save space.

DESCRIPTION

Not much to say here. I cleaned some stuff up, revised some stuff, fixed some things, etc. I hope you enjoy the collection.

Instructions

  1. Download all requirements.
  2. It is recommended to remove the standalone sets first.
  3. Download and install this mod, with any addons you desire.
  4. If you wish to remove any of the included animations for any reason, simply navigate to "data/meshes/AnimGroupOverride," and delete the .json file whose name corresponds to the weapon animations you don't wish to use. All .jsons should be named in a straightforward manner, with two exceptions:
  5. Rock_BanMe refers to the Assault Carbine.
  6. Rock_Minigun refers to both the Minigun and the Grenade Machinegun. They share a lot of the same animations, so you can't have one without the other, I'm afraid. Sorry. Feel free to make your own patch that separates the two, though--but I won't.
  7. Rock_JunkJet refers to the Rock-It Launcher.
  8. It is not necessary to delete folders, unless you wish to save space.

Requirements

Permissions and credits

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FNV Clean Animations - Part 2

Type: Main
Date uploaded05 Feb 2026
File Size17.19 MB
Unique DLs0
Total DLs0
Version1.1

Pick one main file. See Changelog. Includes mesh changes to the 10mm SMG (compatible with WMIM). All sights aligned out-of-the-box. Requires HIPControl and ISControl.

FNV Clean Animations - Part 2 (no mesh changes)

Type: Main
Date uploaded05 Feb 2026
File Size16.36 MB
Unique DLs0
Total DLs0
Version1.1

Pick one main file. See Changelog. No meshes changes to 10mm SMG for compatibility with WAP, etc. All sights aligned out-of-the-box. Requires HIPControl and ISControl.

(Optional) TTW Rock-It Launcher

Type: Main
Date uploaded05 Feb 2026
File Size511.46 KB
Unique DLs0
Total DLs0
Version1.1

The Rock-It Launcher is formally considered a piece of Part 2. However, if you DON'T use TTW, these files will cause problems with your game. Only download if you have TTW.