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FNV Clean Animations - Part 2 Mod

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FNV Clean Animations - Part 2 mod for Fallout: New Vegas

(Optional) TTW Rock-It Launcher

Latest05 Feb 2026
Uploaded05 Feb 2026
Version1.1

The Rock-It Launcher is formally considered a piece of Part 2. However, if you DON'T use TTW, these files will cause problems with your game. Only download if you have TTW.

511.46 KB
File Size
0
Unique DLs
0
Total DLs

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Requirements

Instructions

  1. Download all requirements.
  2. It is recommended to remove the standalone sets first.
  3. Download and install this mod, with any addons you desire.
  4. If you wish to remove any of the included animations for any reason, simply navigate to "data/meshes/AnimGroupOverride," and delete the .json file whose name corresponds to the weapon animations you don't wish to use. All .jsons should be named in a straightforward manner, with two exceptions:
  5. Rock_BanMe refers to the Assault Carbine.
  6. Rock_Minigun refers to both the Minigun and the Grenade Machinegun. They share a lot of the same animations, so you can't have one without the other, I'm afraid. Sorry. Feel free to make your own patch that separates the two, though--but I won't.
  7. Rock_JunkJet refers to the Rock-It Launcher.
  8. It is not necessary to delete folders, unless you wish to save space.

Other Mod Files

FNV Clean Animations - Part 2

Date uploaded05 Feb 2026
File Size17.19 MB
Unique DLs0
Total DLs0
Version1.1

Pick one main file. See Changelog. Includes mesh changes to the 10mm SMG (compatible with WMIM). All sights aligned out-of-the-box. Requires HIPControl and ISControl.

FNV Clean Animations - Part 2 (no mesh changes)

Date uploaded05 Feb 2026
File Size16.36 MB
Unique DLs0
Total DLs0
Version1.1

Pick one main file. See Changelog. No meshes changes to 10mm SMG for compatibility with WAP, etc. All sights aligned out-of-the-box. Requires HIPControl and ISControl.