
Vanilla+ Content: This mod is considered vanilla friendly, respecting the original vision of the game while implementing additional or altered content.
A collection of various patches, improvements, and bug fixes I have created for Fallout New Vegas in one easy plugin. Addresses various issues, visual inconsistencies, and blights across the game. Given I have created various fixes and adjustments for a handful of different things, this merge will benefit in helping keep load-orders lighter and reducing the plugin count. A one-stop shop for ignored, neglected, and smaller fixes. So what's included? See a list below, and check the screenshots for more details
What's Included?
Industrial Kit Backface Fix: Adds the backfaces from the warehouse kit to the industrial kit, so black planes are no longer required to cover up-see through exterior level design when using windows.
Monorail Track Fix: Corrects placement errors and gaps on the monorail between Vegas and McCarran.
Lucky 38 Cocktail Lounge Spires: New vanilla-friendly mesh for the cocktail lounge spires so they are no
longer super low-poly, as well as adjusting their size and position to
better reflect the exterior models scale.
Overton Arm Water Fix: Removes the artificial cliff-face protruding into the northeast portion of the map, and restores the water in out of bounds cells that was previously under the landscape.
Repconn Facility Fix: Corrects placement errors and removes the pillar blocking the doorway at the Repconn Test Site.
Sunset HQ Mesh Fixes: Adds transparency to the Sunset HQ bottle, based on the fixed mesh from Mac-10. Also adds transparency to truck decals that was previously missing.
What's not included?
Sleek Energy Projectiles : While this mod fixes clipping issues, it errs on the side of a subjective visual change.
Bison Steven Layout Fix : This mod could create larger compatibility concerns and has a clear closed-off focus. If this is requested to by added by popular demand, I may do so.

Has been cleaned with xEdit and FNVToolkit - xEdit Script. This mod is designed to be as compatible as possible with everything else. Where you will experience the most amount of issues is with other mods overwriting this mods files, or data. There are a few world changes made, in addition to various assets replaced. It is always recommended to use due diligence in checking your load order. Individual standalone versions of the fixes included exist in the option files should you have conflict issues, or want to curate your experience. This mod may have minimal overlap with NVMIM and Mac-Ten, however the fixes made are identical, and I will keep them in this mod as well for posterity.

Inthegrave - any mesh edits in this mod are directly based on Mac-Ten, so those changes get carried over
Instructions

Simply drag and drop the contents of the mod into your games "Data" folder, and activate with the mod manager of your choice. Alternatively, install directly through Mod Organizer 2. LOD Regen is advised but not required.
Sunset HQ Mesh Fixes
Standalone file, contains only sunset hq mesh fixes.
Spifferinos Patches and Fixes
Main file.
Repconn Facility Fix
Standalone file, contains only repconn facility fix.
Overton Arm Water Fix
Standalone file, contains only overton arm fix.
Monorail Track Fix
Standalone file, contains only monorail track fix.
Lucky 38 Cocktail Lounge Spires
Standalone file, contains only lucky 38 cocktail lounge spire fix.
Industrial Kit Backface Fix
Standalone file, contains only industrial backface fix.