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Vanilla Animations Weapon Scale Fix Mod

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Vanilla Animations Weapon Scale Fix mod for Fallout: New Vegas
Latest13 May 2026
Uploaded12 May 2026
Version1.0
89.73 KB
Total Files Sizes
0
Unique DLs
0
Total DLs
1
Total Files

Vanilla Animations Weapon Scale Fix

File Size89.73 KB
Game Image for Fallout: New Vegas
1
Animations


[DESCRIPTION]


This mod adds default scale transform to weapon node in vanilla aim anims


If you are playing with vanilla animations, and use mods that change

weapon's scale for whatever reason, like B42 mods that hide weapon during

some anims, where it shouldn't be visible on screen, and you have noticed

that your weapon won't reappear afterwards - this mod is here to fix that


Do you specifically need it even if you're playing with custom anims

for your weapons? Short answer - yes, because if you equip a gun or melee

that you don't have animation pack for - then any mod that changes weapon

scale will make your experience far less pleasant. Installing a fix, even

as a "just in case" measure, is only two clicks. But it's all up to you.



[WHAT/WHY/HOW]


Most, if not all, kNVSE animation packs for FNV, usually have weapon

node properly handled, with translation, rotation, and scale keyed, or at

the very least - scale being set to 1 in the NiTransformInterpolator. But

vanilla game lacks that. And that's, apparently, quite common issue among

FNV players. And even though I recommend to use animations packs with B42

mods (for weapon scale issue, blending, etc) - it usually goes unnoticed.

So instead of shoving this fix into every mod we create, we've decided to

release this fix as a standalone mod, as a "one stop install and forget",

and save us all some time.



[FUTURE PLANS]

None at this moment, but as Hitman and I continue to break the game,

we will include over-arching fixes here, and probably rename the mod into

something more decent. If you find unfixed animations - please, feel free

to report them, and we will add them into the mod. Because right now only

animations that we've included are the ones that actually require fixing.



[INSTALLATION]


Install it with mod manager or manually by copying files into data folder

Uninstallation: do the same with mod manager (or manually) but in reverse



[CREDITS]


Hitman47101, for actually making the fix, while I just made tiny changes

Bethesda, for the engine

Obsidian, for New Vegas


Armed Forces of Ukraine, for keeping me alive and safe


Слава Україні!


Instructions

Install all required mods first, then this one. Or the mod will not work.

Install it with mod manager or manually by copying files into data folder

Uninstallation: do the same with mod manager (or manually) but in reverse

Permissions and credits

  • Do all the assets in this mod belong to you and/or do you have permission to redistribute these assets?

    Yes

  • Do you allow others to upload fixes, compatibility patches or updates for your mods as a separate mod page?

    No, contact me and I will fork your update into the main mod

  • Do you allow others to upload edits to your mods as a separate mod page?

    Only if you contact me to ask permission first

  • Do you allow others to use assets in your mods in their own mod pages with credit?

    Only if you contact me to ask for permission first

  • Do you allow translations for your mod?

    Only if you contact me to ask permission first

  • If you consented to derivative works (updates, translations, assets being in another mod), can they be made through the use of AI?

    No. I do not allow any derivative work of mine to use Generative AI in any way

Vanilla Animations Weapon Scale Fix

Type: Main
Date uploaded12 May 2026
File Size89.73 KB
Unique DLs0
Total DLs0
Version1.0

All you need