Description
Enables headtracking for the player character. Has MCM options to set maximum tracking angle and distance.
All this mod does - makes player rotate his head in the direction of the closest actor
Compatible with any NPC and creatures that have a standard "Bip01 Head" bone.
Details
To make it work, custom 3rd person skeleton replacement is necessary.
Headtracking is fully compatible with my mods (Weapon Inertia, Diagonal Movement, Quickthrow), but make sure Headtracking is installed last.
Due to this issue mod is incompatible with any other mod that changes skeletons until patched.
Please leave patch requests in the comment section, including link to the modpage.
I will patch the skeleton and release it as soon as (and IF) I get the permission from the author(s) of the mod in question
Usage
Just install and play the game
Could be unstable or heavy on older machines.
Credits
JazzIsParis for all the magic
Obsidian for Fallout New Vegas
NVSE for all the good stuff
Armed Forces of Ukraine, for keeping me alive and safe
Слава Україні!

Instructions
Install all required mods first, then this one. Or the mod will not work.
Install it with mod manager or manually by copying files into data folder
Uninstallation: do the same with mod manager (or manually) but in reverse
Requirements
MadAce's Ragdoll compatibility patch
If you're using Ragdolls mod - this file is for you
Player Headtracking
All you need


