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Skill Based Pickpocketing - ESPless Mod

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Skill Based Pickpocketing - ESPless mod for Fallout: New Vegas
Latest14 Apr 2026
Uploaded13 Apr 2026
Version1.51
37.58 KB
Total Files Sizes
0
Unique DLs
0
Total DLs
2
Total Files

Skill Based Pickpocketing

File Size36.23 KB
Game Image for Fallout: New Vegas
Gameplay

Removes RNG in pickpocketing and makes it fully skill based for more consistent gameplay.



Skill Based Pickpocketing

I don't think there's anything wrong with the idea of pickpocket rolls per se. It works well on tabletop because you have a DM to pivot for you and keep the game going. The problem is that in the vast majority of video game RPGs, there is little mechanic built around failure. When you fail, it's just time to reload. This goes back to classic Fallout too. When you fail a pickpocket roll, the whole town would instantly go hostile, and that's just not interesting at all.


Moreover, it kind of makes whatever skill that governs the chance of success pretty much useless. As long as you have a non-zero chance of success, even if it's just 1%, theoretically you can simply save scum your way through any situation. Being encouraged to do that by the game is not exactly fun either.


So unless you're playing iron man or no reload, there is no point in having it chance based or having a skill for it. In that case, why not just make it guaranteed so the skill can actually matter.


Skill Based Pickpocketing removes all RNG in pickpocketing and makes it guaranteed, provided that the player has the required Sneak skill to access the target's inventory. The amount of skill points required is determined by the target's Perception x10, with bonuses and penalties based on their state of alertness, like if they're sleeping or holding a weapon. On top of that, you can modify/add the extra criteria on what items can be picked based on their type, weight, and value. Everything is customizable in the INI.


With all bonuses and penalties excluded, if the target has a PER of 7, then the player will need 70 points in Sneak to pickpocket the target. Since there is no way to know the target's PER, you can gauge how far off you are by the descriptive message popups per every 10 points off:

  1. 10 pts - A little bit more skillful
  2. 20 pts - Fairly more skillful
  3. 30 pts - A lot more skillful
  4. 40 pts - Exceptionally more skillful
  5. 50 pts - Immensely more skillful


How To Config

Locate the "Skill Based Pickpocketing - ESPless\Config" folder and edit the INI, or use the MCM with MCM Extender.



Requirements

New Vegas Script Extender (NVSE xNVSE)

JIP LN NVSE Plugin

JohnnyGuitar NVSE

ShowOff xNVSE Plugin

lStewieAl's Tweaks and Engine Fixes

MCM Extender (Optional)



Compatibility

Anything.


Safe to install or uninstall anytime.

Instructions

Download and install with Mod Organizer 2.

Permissions and credits

  • Do all the assets in this mod belong to you and/or do you have permission to redistribute these assets?

    Yes

  • Do you allow others to upload fixes, compatibility patches or updates for your mods as a separate mod page?

    No, I do not wish for fixes to be uploaded even if I am retired/inactive

  • Do you allow others to upload edits to your mods as a separate mod page?

    No, I do not allow edits to my mod under any circumstances

  • Do you allow others to use assets in your mods in their own mod pages with credit?

    No, I do not allow assets in my mod to be used under any circumstances

  • Do you allow translations for your mod?

    No. I do not allow translations

  • If you consented to derivative works (updates, translations, assets being in another mod), can they be made through the use of AI?

    No. I do not allow any derivative work of mine to use Generative AI in any way

Skill Based Pickpocketing

Type: Main
Date uploaded13 Apr 2026
File Size36.23 KB
Unique DLs0
Total DLs0
Version1.51

Main file

Skill Based Pickpocketing INI

Type: Main
Date uploaded13 Apr 2026
File Size1.35 KB
Unique DLs0
Total DLs0
Version1.50

Required - Separate file so settings are not overwritten every update