Modathon

Enhanced Locomotion Mod

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Enhanced Locomotion mod for Fallout: New Vegas
Latest14 Apr 2026
Uploaded13 Apr 2026
Version1.22
67.6 KB
Total Files Sizes
0
Unique DLs
0
Total DLs
2
Total Files

Enhanced Locomtion

File Size53.68 KB
Game Image for Fallout: New Vegas
2
Animations

Complete 1st person locomotion animation overhaul.





Features

Complete Set - Covers all animations: running, walking, jumping, landing, sneaking, limping, etc, for all weapon types.


Subtle - Just the right amount camera and body movement to convey motion, but not enough to be distracting.


Versatile - Universal appeal, complimentary, and high compatibility. Pairs well with both vanilla and modded animations.


Functional - Iron sight specific movement animations for minimal swaying when walking and aiming at the same time.


Clean - No effect on gameplay. Vanilla movement speed is kept on all animations.


Power Armor - Heavyweight power armor animations specifically designed for Titans of The New West 2.0.


Bug Fixes - Fixes long-standing core movement issues like sideway jumps with melee weapons ceasing all momentum.




Requirements

New Vegas Script Extender

JIP LN NVSE Plugin

kNVSE Animation Plugin

Enhanced Movement (1.23 or higher is required for rotational movements in iron sight animations)




Mod Recommendations

B42 Weapon Inertia

kNVSE Fixpack

New Vegas Animation Overhaul - Guns




Installation

All requirements are technically optional. Without any of the requirements, the set works as a locomotion replacer. To enable the iron sight and power armor animations, xNVSE, JIP, and kNVSE are required. To enable the rotational movements in the iron sight animations, EM 1.23+ is required on top of everything else.




Compatibility

Compatible with everything except other locomotion mods.


The power armor set works without Titans but may feel a bit off not having the footstep sounds and screen shake that it was designed around.

Instructions

Download and install with Mod Organizer 2.

Permissions and credits

  • Do all the assets in this mod belong to you and/or do you have permission to redistribute these assets?

    Yes

  • Do you allow others to upload fixes, compatibility patches or updates for your mods as a separate mod page?

    No, I do not wish for fixes to be uploaded even if I am retired/inactive

  • Do you allow others to upload edits to your mods as a separate mod page?

    No, I do not allow edits to my mod under any circumstances

  • Do you allow others to use assets in your mods in their own mod pages with credit?

    No, I do not allow assets in my mod to be used under any circumstances

  • Do you allow translations for your mod?

    No. I do not allow translations

  • If you consented to derivative works (updates, translations, assets being in another mod), can they be made through the use of AI?

    No. I do not allow any derivative work of mine to use Generative AI in any way

Enhanced Locomtion

Type: Main
Date uploaded13 Apr 2026
File Size53.68 KB
Unique DLs0
Total DLs0
Version1.22

Main file

No Rotations When Aiming

Type: Optional
Date uploaded13 Apr 2026
File Size13.92 KB
Unique DLs0
Total DLs0
Version1.1

Disables the rotational movements added in 1.1 to keep iron sight pointed straight ahead like in 1.0