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kNVSE Fixpack Mod

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kNVSE Fixpack mod for Fallout: New Vegas
Latest14 Apr 2026
Uploaded13 Apr 2026
Version2.00
59.24 KB
Total Files Sizes
1
Unique DLs
1
Total DLs
1
Total Files

kNVSE Fixpack

File Size59.24 KB
Game Image for Fallout: New Vegas
2
Bug Fixes
Animations

Fixes some kNVSE related issues that aren't included in the updated kNVSE (because they aren't really native kNVSE issues).






Info

kNVSE Fixpack is a selection of kNVSE related bug fixes, covering issues that commonly occur when using kNVSE animation mods.




Fixes

Minor Oversights - Minor issues like Light Machine Gun having a duplicate mag in 3rd person in NVAO.


Abrupt ADS Transition - Affects certain semi-auto weapons like plasma rifles. Occurs when aiming is released before the aim attack animation finishes, where the weapon would snap to neutral position abruptly. (Added in 1.12)


Adjusted Animations - Adjusts animations in mods out there to correct some of the "errors". For example, the Riot Shotgun in the FNV Clean set / NVAO shifting to the left of the crosshair when aim attacking. (Added in 1.25)


Muzzle Flash Particles Fix - Addresses the noticeable misalignment of particles and smoke trail in many animation sets, when attacking with iron sight. (Added in 1.30)




Requirements

xNVSE

JIP LN NVSE Plugin

kNVSE Animation Plugin

ShowOff xNVSE Plugin (1.80 or higher)




Load Order

Load after animation mods if you want to use the adjusted animation corrections, otherwise anywhere.




Obsolete Fixes - These are no longer included as of 2.00. They are already addressed natively in kNVSE 30 or higher.

Delayed Reload - Fixes the 1-2 sec delay before the weapon can be reloaded after firing if it uses looping attack animations, adopted from Reload Delay Fix for NVAO.


No Partial First Reload - Fixes an issue where the first reload would always use the full animation instead of the partial animation.


Lingering Attack - Affects automatic weapons. Occurs when stopping attack in 3rd person, whereby the animation would linger on for 1-2 seconds, all the while preventing subsequent actions. While attacking, the animation would also become frozen.


3rd Person Desync - Numerous 3rd person desync issues that occur when combining No Reload Cancelling with animation mods, like delayed ammo count update, repeatable reloads, and automatic guns taking ammo directly from the reserves instead of the mag.


VATS Glitch - Affects some weapons like Caravan Shotgun. Occurs when in 3rd person, attack and reload in VATS, then aim down sight and switch to 1st person.

Instructions

Download and install with Mod Organizer 2.

Permissions and credits

  • Do all the assets in this mod belong to you and/or do you have permission to redistribute these assets?

    Yes

  • Do you allow others to upload fixes, compatibility patches or updates for your mods as a separate mod page?

    No, I do not wish for fixes to be uploaded even if I am retired/inactive

  • Do you allow others to upload edits to your mods as a separate mod page?

    No, I do not allow edits to my mod under any circumstances

  • Do you allow others to use assets in your mods in their own mod pages with credit?

    No, I do not allow assets in my mod to be used under any circumstances

  • Do you allow translations for your mod?

    No. I do not allow translations

  • If you consented to derivative works (updates, translations, assets being in another mod), can they be made through the use of AI?

    No. I do not allow any derivative work of mine to use Generative AI in any way

kNVSE Fixpack

Type: Main
Date uploaded13 Apr 2026
File Size59.24 KB
Unique DLs1
Total DLs1
Version2.00

Main file