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Hymn of The New West - Classic Fallout Music Rescore Mod

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Hymn of The New West - Classic Fallout Music Rescore mod for Fallout: New Vegas
Latest14 Apr 2026
Uploaded13 Apr 2026
Version1.1a
214.09 MB
Total Files Sizes
0
Unique DLs
0
Total DLs
1
Total Files

Hymn of The New West

File Size214.09 MB
Game Image for Fallout: New Vegas
2
Audio
Music
Lore-Friendly

Rescores FNV & DLCs with music from all (and only) classic Fallout games (FO1, FO2, Nevada, Sonora).


Features:

Lore Friendly: Hymn of The New West is a complete music rescore that brings the musical atmosphere of classic Fallout into New Vegas and all of its DLCs, seamlessly and tastefully.


A Darker New West: Hymn makes full use of all classic Fallout soundtracks, including Nevada and Sonora, two faithful Fallout 2 total conversion mods. The music of the two games, composed by the talented Nobody's Nail Machine, is of very high quality and perfectly encapsulates the essence of a bleak and barren wasteland. All of this shifts the tone of New Vegas closer back to that of classic Fallouts. More post-apocalyptic and less post-post-apocalyptic.


Show, Don't Tell: Hymn relies on the use of more subtle, ambient tracks, to let the mood and tension build up organically. It replaces all music in New Vegas that doesn't fit in Fallout, which include:

  1. Generic & Uninspiring - Tracks that sound like they can easily fit in any non-Fallout game. This includes all of the military tracks from both NV and FO3.
  2. Shallow & Pretentious - Any "epic", grandiose music that tries to artificially create a sense of high stakes and excitement. All combat music, phony drum rolls, etc. The death sound effect is disabled and the level up sound effect is replaced by the more low key one from FO1/2.
  3. Eardrum Breakers - The random, sudden loud string instrument playing and high pitch noise blasting your ears.
  4. Bad Music - Just straight up bad music... like Hoover Dam.


Quality Over Quantity: Rather than diluting the experience by adding even more bloat to existing music sets just for the sake of it, Hymn does the opposite. It replaces the randomness and repetitiveness with actual variety and purpose. Every change is deliberate and intentional. Every track is hand picked and hand placed. Every single area is play tested. It is consistently high quality throughout the entire game.


Storytelling Through Music: The music placement takes into account just about every factor imaginable, from the overall sound, to the characters and dialogue, to the geography and even the history of the location, etc, to ensure that the right story is told every time. Moreover, there are scripted event-based music changes at certain key story moments, similar to the intro scene in Zion (modified in Hymn), to further enhance the immersive gameplay.


Logic And Consistency: Odd, disjointed music choices are corrected (ie. the disconnect between Red Rock Canyon and the Drug Lab). Many interior areas now retain their exterior music, when appropriate, for a more interconnected feel. Existing music markers are adjusted to have better coverage. A number of new ones are added as well to add more variety and character to certain areas that previously had no music.


If It Ain't Broke, Don't Fix: Areas that were already unique and memorable like Doc Mitchell's, Goodsprings, Novac, Jacobstown, etc, are left untouched.


List of Changes: This list only include major locations that use classic Fallout tracks.


New Vegas

Abandoned BoS Bunker Nevada - Radioluminescence

Abandoned BoS Bunker (Finish) Nevada - Improper Subdivision

Bitter Springs Sonora - La Ciudad del Sol

Black Mountain Fallout 1 - Vats of Goo

Boulder City Fallout 2 - Redding

Camp Forlorn Hope Sonora - Fogbound

Camp Golf Sonora - Garage City

Camp McCarran Fallout 2 - Vault City

Callville Bay Fallout 2 - San Francisco

Canyon Wreckage Fallout 1 - Desert Wind

Casino Courtyards Nevada - New Vegas V2

Crashed B-29 Fallout 2 - San Francisco

Crashed Vertibird Fallout 1 - Desert Wind

Crimson Caravan Sonora - Dayglow

Deathclaw Promontory Fallout 1 - Desert Wind

El Dorado Substation Fallout 1 - Radiation Storm

Grub n' Gulp Rest Stop Fallout 2 - World Map

HELIOS One Sonora - Out of Service

Hidden Valley Fallout 1 - Metallic Monks

Hoover Dam Nevada - World Map

Hoover Dam (Battle) Sonora - Desert Rangers

Legate's Camp Fallout 1 - Acolytes of the New God

Lucky 38 Basement Fallout 1 - Vault of the Future

Lucky 38 Control Room Nevada - Sweetness And Light

Lucky 38 Presidential Suite Nevada - New Vegas

Mesquite Mountains Crater Fallout 1 - City of Lost Angels

Michael Angelo's Workshop Nevada - New Vegas

Mojave Outpost Fallout 1 - Second Chance

New Vegas Medical Clinic Fallout 1 - Metallic Monks

NCR Embassy Fallout 2 - Vault City

NCR Sharecropper Farms Fallout 2 - Modoc

Nellis AFB Sonora - City of Phoenix

Nellis Museum Fallout 2 - San Francisco

Nipton Sonora - City of Flagstaff

Northern Passage Fallout 1 - Second Chance

Old Mormon Fort Fallout 2 - Abbey

Old Nuclear Test Site Fallout 1 - City of Lost Angels

Quarry Junction Fallout 1 - Industrial Junk

Red Lucy's Chamber Fallout 2 - Primitive Tribe

Red Rock Canyon Sonora - One Way

Remnants Bunker Fallout 1 - Metallic Monks

REPCONN Basement Nevada - Radioluminescence

REPCONN Checkpoint Fallout 1 - City of Lost Angels

REPCONN Test Site Sonora - Collapse

Safehouses Nevada - Improper Subdivision

Silver Rush Nevada - Introduction

The Fort Fallout 1 - Khans of New California

The Fort Summit Fallout 1 - Followers' Credo

The Thorn Sonora - Out of The World (Alternate)

The Tops 13th Floor Nevada - New Vegas

The Tops Presidential Suite Nevada - Ride To Cheyenne

Ultra-Luxe Nevada - Introduction

Vault 11 Nevada - High Wind

Vault 21 Gift Shop Nevada - New Vegas V2

Vault 3 Fallout 1 - Flame of the Ancient World

Westside Fallout 1 - Moribund World

Wrecked Highwayman Fallout 1 - Desert Wind



Dead Money

Cantina Madrid Nevada - Village

Executive Suites Nevada - Industrial

Medical District Nevada - Policy

Puesta del Sol Sonora - Casa Grande

Puesta del Sol Switching Station Nevada - Radioluminescence

Salida del Sol Sonora - Motel

Sierra Madre Nevada - Introduction

Sierra Madre Casino (Powered) Nevada - New Vegas V2

Sierra Madre Vault Nevada - High Wind

Sierra Madre Vault (Opened) Nevada - Sweetness And Light

Sierra Madre Vault (Elijah) Fallout 1 - Flame of the Ancient World

Residential District Nevada - Industrial

The Tampico Nevada - New Vegas

Villa Fallout 2 - New Reno

Villa Clinic Nevada - Radioluminescence

Villa Fountain Nevada - Introduction

Villa Police Station Nevada - Village



Honest Hearts

Angel Cave Nevada - Ghost Town

Burial Mounds Fallout 1 - Acolytes of the New God

Dead Horses Camp Fallout 1 - Second Chance

Ghost Den Nevada - Village

Pine Creek Tunnel Sonora - Arco Monumental

Sorrows Camp Fallout 2 - Primitive Tribe

Southern Passage Fallout 2 - Arroyo

The Red Gate Sonora - Garage City

Three Marys Sonora - Jackals

Vault 22 Dwellers' Guard Camp Fallout 1 - Metallic Monks



Old World Blues

Big MT Nevada - World Map

Big MT Tunnels Fallout 1 - Underground Troubles

Big MT West Fallout 2 - Vault City

Construction Site Fallout 1 - Industrial Junk

Elijah's Watch Nevada - Radioluminescence

Forbidden Zone Dome Sonora - Collapse

Higgs Village Sonora - Casa Grande

Little Yangtze Fallout 1 - Vats of Goo

Saturnite Alloy Research Facility Fallout 1 - Industrial Junk

Securitron De-Construction Plant Fallout 1 - Industrial Junk

The Cuckoo's Nest Nevada - Policy

The Sink Fallout 2 - Modoc

Think Tank Fallout 1 - The Vault of the Future

Ulysses' Point Fallout 1 - Metallic Monks

X-13 Testing Facility Fallout 1 - The Vault of the Future

X-17 Meteorological Station Sonora - Collapse

X-2 Transmitter Antenna Array Sonora - Out of Service

X-42 Robo-Warfare Facility Fallout 1 - Flame of the Ancient World

X-7a "Left Field" Artillery Launch Sonora - City of Phoenix

X-7b "Boom Town" Target Zone Fallout 1 - Desert Wind

X-8 Central Facility Nevada - Policy

X-8 Institutional Test Facility Nevada - High Wind

X-8 Testing Facility Nevada - Policy

Y-17 Medical Facility Sonora - Out of Service

Z-38 Lightwave Dynamics Research Nevada - Policy

Z-9 Crotalus DNA Preservation Lab Nevada - Policy



Lonesome Road

Ashton Silo Control Sonora - Out of The World

Ashton Silo Elevator Fallout 1 - The Vault of the Future

Ashton Silo Station Nevada - Wind of War

Cave of Abadon Nevada - Serpent Streets

Collapsed Overpass Nevada - Serpent Streets

Dry Wells Nevada - Radiationless

Hopeville Sonora - Desert Rangers

Hopeville Silo Bunker Nevada - Wind of War

Long 15 Nevada - Radiationless

Municipal Sewers Sonora - City of Flagstaff

Pass To Canyon Wreckage Nevada - Main Theme

Pass To Canyon Wreckage (Finish) Fallout 2 - Primitive Tribe

Rawr's Cave Sonora - Ghosts

Sunstone Tower Nevada - Wind of War

The Courier's Mile Nevada - Radiationless

The Divide East Sonora - City of Flagstaff

The Divide West Sonora - Casa Grande

The High Road Sonora - Villa

Waste Disposal Station Sonora - Casa Grande

Wastewater Treatment Plant Sonora - Casa Grande

Ulysses' Temple Sonora - Garage City

Ulysses' Temple Maintenance Nevada - High Wind




Requirements:

All DLCs

xNVSE

JIP LN NVSE Plugin

JohnnyGuitar NVSE

lStewieAl's Tweaks and Engine Fixes




Installation:

Make sure to load the mod before weather/lighting mods, so those visual changes take precedence.


Hymn is safe to install mid game but new game is highly recommended.


All required Fallout 1 and 2 tracks are included. No dependency on the "Fallout1and2" folder that I believe some versions of the game lack.




Compatibility:

Hymn should be compatible with anything out of the box. Modded areas might require a patch to make use of the custom music sets, but there shouldn't be any hard incompatibility problems.


Hymn supports New Vegas only. There will never be a TTW version from me because I'm simply not inspired by any of the stories told in FO3.


The mod doesn't make any changes to the radios.




Notes:

Combat music is disabled completely.




Credits:

Nobody's Nail Machine for the Nevada and Sonora soundtracks. Thank you, brother.

Instructions

Download and install with Mod Organizer 2.

Permissions and credits

  • Do all the assets in this mod belong to you and/or do you have permission to redistribute these assets?

    Nobody's Nail Machine for the Nevada and Sonora soundtracks.

  • Do you allow others to upload fixes, compatibility patches or updates for your mods as a separate mod page?

    No, I do not wish for fixes to be uploaded even if I am retired/inactive

  • Do you allow others to upload edits to your mods as a separate mod page?

    No, I do not allow edits to my mod under any circumstances

  • Do you allow others to use assets in your mods in their own mod pages with credit?

    No, I do not allow assets in my mod to be used under any circumstances

  • Do you allow translations for your mod?

    No. I do not allow translations

  • If you consented to derivative works (updates, translations, assets being in another mod), can they be made through the use of AI?

    No. I do not allow any derivative work of mine to use Generative AI in any way

Hymn of The New West

Type: Main
Date uploaded13 Apr 2026
File Size214.09 MB
Unique DLs0
Total DLs0
Version1.1a

Main file