
Damage Preview 2
Improves cursor text panel - adds damage numbers, damage type icons and warns about replacing concentration spell.

75 mods · 235 downloads

Improves cursor text panel - adds damage numbers, damage type icons and warns about replacing concentration spell.


Increases number of slots on a hotbar's grid and adds one more slot category to main deck. Plus a few minor QoL improvements.

Replaces vanilla hints with lore facts. Also adds new loading screens.

Makes dyeing UI faster and more convenient and dyes more recognizable in inventory.

Adds new information to tooltips and makes tooltips more readable. Also sort of framework for Artifact rarity.




Improves Companions Panel, makes it (and Camp Chest) available from anywhere.

Makes combat log tighter and draggable. Auto-hide and different scale versions available.


Adds icons for contextual actions and makes widget slimmer and snappier.

Dynamically scales party portraits on sidebar to allow them fit the screen without scrolling. Up to 16 characters in party supported.

Improves initiative tracker - makes it tighter and adds more info about combatants.

Adds more contextual info to Target Info panel (resistances/vulnerabilities, item value, number of items in containers etc).

Full collection of my map improvements - minimap widget scaling, no grid/shroud on the map, new better NPC markers and more.

Makes inventories easier to read and organize. Adds new mini-icons, back and foregrounds to distinct useful loot from trash.

Increases default size of container's grid available without scaling. Plus a few QoL improvements.