This mod simply disables the extra bandit spawns around the captured wenches for the main quest of "Immersive Wenches"
I found that after overhauling certain areas like Valtheim there is too massive a population of bandits in the area so I sought out to get rid of the additional bandits that come with Immersive Wenches.
This was done by removing a block of code in the initialise script:
Unfortunately this means it will only work on a new save as this is an onInit() event on a persistent reference.
Installation instructions:
MAKE SURE IT OVERWRITES THE ORIGINAL MOD SCRIPT OR IT WONT WORK
NEW SAVE REQUIRED FOR IT TO WORK









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