SAFO originally set health regeneration to 0 which means any health regeneration effects would not work (since a multiple of 0 is still 0)
This patch sets base health regeneration multipliers to 0 which disables health regeneration but when a health regen effect is applied (potion, enchantment) it will enable health regeneration again.
There were also some broken scripts inherited from BRG The Gourmet which prevented you from looting certain animal parts from fish and other things like hanging rabbits. These have now been fixed.
This patch is flagged ESL and does not impact your plugin count.
Many thanks to:









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