What This Mod Does
This mod is a patch compendium with automatic detection to enhance the compatibility and visuals of the trending mod Northern Roads.
⚠ Important Note Concerning Issues with Northern Roads
I- Load Order
Before asking for a patch for a mod because you see broken roads, make sure that the mod in question is loaded above Northern Roads.esp, and that Northern Roads.esp and its patches are loaded at the very bottom of your Load Order.
That way you will fix most of the in-game issues. If some road issues persist after that, then you can suggest a patch for it.
The Load Order should look like this:
> your other mods
> Northern Roads.esp
> Northern Roads - Aspen Ablaze Patch.esp
> Northern Roads - Landscape and Water Fixes (LaWF) Patch.esp
> Northern Roads - Landscape Fixes for Grass Mods (LFFGM) Patch.esp
> Northern Roads - Water for ENB Patch.esp
> Northern Roads - Other individual patches
> Northern Roads - Ryn's Snow-Shod Shadow Stone.esp
> Northern Roads - Other Combo patches
> Northern Roads - Lux Via Patch.esp
> Northern Roads - Lux Via + Combo Patches
> Northern Roads - Lux Via Clutter.esp (don't use alongside Lux Via Patch - NR Bridge from the other collection)
> Northern Roads - Grass Patch.esp
> Northern Roads - Water For ENB (Shades of Skyrim) - Water Patch.esp
II- Engine Fixes
You should be running SSE Engine Fixes and edit its skse/plugins/EngineFixes.toml file to set MaxStdio = 8192.
Having a lower value can cause serious issues such as LODs unloading, MCM JSON errors, and the game reporting it is too unstable.
III Skyrim INIs
To prevent the square landscape issue the mod is known for, apply the following setting in your Skyrim.ini file:
[Display]
fShadowDirectionalBiasScale=0.24
⚠ This patch compendium is still very much a work in progress, so not everything is fixed yet. The most critical issues should be addressed. If you find any problems related to these patches, feel free to inform me.
Additional Information
- All patches are ESP-FE flagged and will not take a plugin slot in your Load Order.
- If you use the Terrain Blending feature from ENBSeries v0.480+, you do not need the rock patches.
- You should load the patches in the same order as the patched mods.
Credits
Thanks to JPSteel for Northern Roads, Rorikstead Basalt Cliffs and COTN Falkreath
Thanks to the authors of all the patched mods
Thanks to Gonzeh84 and Urbon for merging their patches into this compendium
Thanks to Rugge for the header and banner images
Thanks to the Northern Roads Patch Collection team for their advice and help
Consider giving these mod authors some support for their incredible work!
Ports to Xbox are perfectly fine as long as proper credit is given.
If you'd like to support development:
Instructions
Download and install like a regular mod. Ensure it wins every conflicts it has.
Requirements
Optional Requirements
Northern Roads - Patches Compendium
Main File.
Northern Roads - Fixes and Optimization
Fixes various meshes issues such as wrong nif format, wrong block order, duplicated verticles, unwanted shader flags... and merges shapes for those that can to provide a (probably unsignificant) performance boost. This file is totally optional.
Northern Roads - Overgrowing Grass Remover
Install as a normal mod. Ensure it wins conflicts if using the grass patch from Northern Roads main page or the one from my fomod.
Northern Roads - Overgrowing Grass Remover xEdit
To use with the other optional file. Please read the instructions on how to use it here!