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Castle Volkihar Rebuilt mod for The Elder Scrolls V: Skyrim Special Edition

Castle Volkihar Rebuilt

Latest31 Mar 2026
Uploaded31 Mar 2026
Version2.0.8

Castle Volkihar Rebuilt 2.0.8

855.92 KB
File Size
1
Unique DLs
1
Total DLs

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Requirements

Instructions

Installation Requirements


Skyrim Special Edition 1.6.1130 or greater.

Unofficial Skyrim Special Edition Patch 4.3.2 or greater.


DO NOT extract the contents of the BSA file into your Data folder as loose files, or let your mod manager perform an equivalent function on the contents of the file. Doing so will cause things to load in the wrong order and break the game. Skyrim is intended to load a BSA alongside it's ESM/ESP file. Circumventing this causes issues which I will not provide support for. If you insist on going against this advice, you will receive no support for the problems you generate as a result of this.


Installation - Wrye Bash BAIN


Drop the archive into your Skyrim Mods\Bash Installers folder, then install as usual.

Make sure the mod is active in the Wrye Bash mods tab.


Installation - Manual


Drop the Castle Volkihar Rebuilt.esp, Castle Volkihar Rebuilt.bsa, and Castle Volkihar Rebuilt - Textures.bsa files into your Data folder.

Activate the mod using whatever management tool suits you.


Uninstalling


Due to the nature of Skyrim mods, especially those adding scripts, it is strongly discouraged to attempt uninstalling a mod from your active game. Any mod that is more than pure mesh or texture replacements has the possibility to leave behind permanent changes to your save that you may not want. This is not something modders can correct for. It is how the game was designed by Bethesda. No support will be provided for anyone who uninstalls this mod from an active game and continues on with that save.


To remove the mod: Delete the Castle Volkihar Rebuilt.esp, Castle Volkihar Rebuilt.bsa, and Castle Volkihar Rebuilt - Textures.bsa files from your Data folder. Then reload your game as usual. Don't expect the castle to be in any different condition than what you left it in though.


Load Order


LOOT (https://loot.github.io/) should be used for optimal placement.