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EVG Conditional Idles Mod

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EVG Conditional Idles mod for The Elder Scrolls V: Skyrim Special Edition
Latest13 Feb 2026
Uploaded19 Jan 2026
Version1.51
6.07 MB
Total Files Sizes
0
Unique DLs
0
Total DLs
1
Total Files

EVG Conditional Idles

File Size6.07 MB
Game Image for The Elder Scrolls V: Skyrim Special Edition
1
Animation
Immersion

Handmade unisex animations that only play in specific conditions, applying to the player and humanoid npcs.

Designed to be unintrusive, they simply replace animations when in the appropriate context using Open Animation Replacer.

There are zero gameplay changes. Any feature can be toggled and/or customized in the MCM.



Full Animation Sets

While idling or moving, weapon sheathed


EVG_Conditional_Idles_image_0.pngEVG_Conditional_Idles_image_1.pngEVG_Conditional_Idles_image_2.pngEVG_Conditional_Idles_image_3.pngEVG_Conditional_Idles_image_4.png

*COLD & SHIELD COVER play with a 50% chance on NPCs to prevent repetition. See compatibility section above for supported cold debuffs.

*SHIELD COVER can be adjusted in the FOMOD installer to only work on light armor and/or help compatibility with 'shield on back' mods.

*MODESTY triggers based off of keywords on your equipment, is exempt in homes, as well as typical 'starter' locations for character creation.

*You can also use something like this to prevent MODESTY in RaceMenu.


Standing Idles

While standing still, weapon sheathed


EVG_Conditional_Idles_image_5.pngEVG_Conditional_Idles_image_6.pngEVG_Conditional_Idles_image_7.png

*FATIGUED 25% is disabled on NPCs due to head tracking misaligning arms.

Instructions

Requirements:

SKSE

Open Animation Replacer

Address Library for SKSE Plugins

Optional: SkyUI to toggle features in the MCM


No specific installation steps, use a mod manager or unzip in the "Data" folder.

Permissions and credits

No permissions have been set

EVG Conditional Idles

Type: Main
Date uploaded21 Jan 2026
File Size6.07 MB
Unique DLs0
Total DLs0
Version1.51

Handmade, uninstrusive, non-gameplay affecting animations. Requires Open Animation Replacer.