Handmade unisex animations that only play in specific conditions, applying to the player and humanoid npcs.
Designed to be unintrusive, they simply replace animations when in the appropriate context using Open Animation Replacer.
There are zero gameplay changes. Any feature can be toggled and/or customized in the MCM.
Full Animation Sets
While idling or moving, weapon sheathed





*COLD & SHIELD COVER play with a 50% chance on NPCs to prevent repetition. See compatibility section above for supported cold debuffs.
*SHIELD COVER can be adjusted in the FOMOD installer to only work on light armor and/or help compatibility with 'shield on back' mods.
*MODESTY triggers based off of keywords on your equipment, is exempt in homes, as well as typical 'starter' locations for character creation.
*You can also use something like this to prevent MODESTY in RaceMenu.
Standing Idles
While standing still, weapon sheathed



*FATIGUED 25% is disabled on NPCs due to head tracking misaligning arms.
Instructions
Requirements:
Address Library for SKSE Plugins
Optional: SkyUI to toggle features in the MCM
No specific installation steps, use a mod manager or unzip in the "Data" folder.
EVG Conditional Idles
Handmade, uninstrusive, non-gameplay affecting animations. Requires Open Animation Replacer.