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Bards - Go the F to Sleep Mod

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Bards - Go the F to Sleep mod for The Elder Scrolls V: Skyrim Special Edition
Uploaded09 Apr 2026
Version1.3.0
26.85 KB
Total Files Sizes
0
Unique DLs
0
Total DLs
4
Total Files

BardsGoTheFToSleep - PapyrusUtil Version

File Size9.03 KB
Game Image for The Elder Scrolls V: Skyrim Special Edition
Bug Fixes
Quality of Life
Immersion

There's nothing quite like renting a room at your nearest inn, only to find a noisy bard playing throughout the night. This mod helps curtail the rampant night-time barding.



Configuration


Dependency-free version

This version has no dependencies. Bards will not start new songs between midnight and 8am and only have a 10% chance to choose a song with vocals.


You can change this with the console command: setpqv BardSongs


Variables/Values:

CFG_BardsGoToSleep True/False
CFG_BedTimeStart 0-24
CFG_BedTimeEnd 0-24
CFG_BardsSingLess True/False
CFG_ChanceToSing 0-100


Times here are hours in integer format, i.e., 0 -> midnight, 8 -> 8am, 15 -> 3pm.



Version with PapyrusUtil dependency

A .json file is included with this mod: SKSE/Plugins/BardsGoTheFToSleep/config.json. By changing certain values, you can alter when bards will not sing and how frequently they sing vs play instrumentals. Here is what the .json looks like, with added documentation:


{
"float" :
{
"quiettimestart" : 0.0, <- Range: [0.0,24.0]; Bards will stop singing after this time
"quiettimeend" : 8.0 <- Range: [0.0,24.0]; Bards will start singing again after this
},
"int" :
{
"shouldbardsgotosleep": 1, <- Set to 0 if you don't want the quiet time.
"shouldbardssingless": 1, <- Set to 0 if you want the vanilla logic for how often bards sing
"percentofsongsthataresung": 10 <- Range: [0,100]; Changes how often bards sing; use 0 to stop singing
}
}


Note: Restart the game after changing the .json for the changes to take effect!



How it Works

BardSongsScript is responsible for selecting songs to play in various scenarios, such as requested songs, entering a tavern, or other scripted quest events.


New logic is added to the method that plays a song (PlaySong) to skip it--and stop all singing altogether--if the song wasn't requested by the player--or in certain exceptional cases where continuous music is expected at all hours (e.g., King Olaf's Festival and the Thalmor Embassy). Furthermore, when selecting a random song (GetRandomSong), new logic was added to reduce the chances of selecting a non-instrumental song.


Compatibility

Any mod that touches BardSongsScript.pex will require a patch. If you use such a mod or have a question about other bard-related mods, let me know about it so I can see if it needs a patch.


Compat List

  1. Alduin's Wall - Sven Fix - not compatible, experimental patch provided
  2. BA Bard Songs - compatible
  3. Bard Instrumentals Mostly - Sing Rarely - not compatible, choose this mod or theirs
  4. Become a Bard - likely compatible
  5. Relaxed Bards - patch provided in my mod
  6. Skyrim's Got Talent - likely compatible


Credits

USSEP authors for their cleanup of BardSongsScript.psc.

Banjobunny and fadingsignal for the inspiration behind changing vocal frequency.

plozaq and RadiantWings for the tips on making/keeping this mod plugin-free.

Instructions

How to Install

Install the mod with your favorite mod manager. Easy peasy!


Don't forget the requirements!


Refer to the description for details on configuring the bards.

Requirements

Permissions and credits

  • Do all the assets in this mod belong to you and/or do you have permission to redistribute these assets?

    Yes

  • Do you allow others to upload fixes, compatibility patches or updates for your mods as a separate mod page?

    If you have a bug fix, let me know so I can include it.

  • Do you allow others to upload edits to your mods as a separate mod page?

    Yes, no need to contact me first

  • Do you allow others to use assets in your mods in their own mod pages with credit?

    Yes, no need to contact me first. Earning GGP is allowed

  • Do you allow translations for your mod?

    Yes, no need to contact me first. Earning GGP is allowed

  • If you consented to derivative works (updates, translations, assets being in another mod), can they be made through the use of AI?

    Yes, no need to contact me first. Earning GGP is allowed

BardsGoTheFToSleep - PapyrusUtil Version

Type: Main
Date uploaded09 Apr 2026
File Size9.03 KB
Unique DLs0
Total DLs0
Version1.3.1

Download and install via your mod manager, replacing the old version of this mod. REQUIRES PapyrusUtil! Refer to mod description for details. * Special thanks to plozaq for the tip to make this plugin-free!

BardsGoTheFToSleep - No Deps

Type: Main
Date uploaded09 Apr 2026
File Size8.6 KB
Unique DLs0
Total DLs0
Version1.3.0

This version has no dependencies. Configure using the console command: setpqv BardSongs <variable> <value> Variables/Values: CFG_BardsGoToSleep True/False CFG_BedTimeStart 0-24 CFG_BedTimeEnd 0-24 CFG_BardsSingLess True/False CFG_ChanceToSing 0-100

Relaxed Bards - Patch

Type: Patch
Date uploaded09 Apr 2026
File Size1.16 KB
Unique DLs0
Total DLs0
Version1.0.0

This patch should enable support for Relaxed Bards. UNTESTED, so if you use Relaxed Bards, let me know if this works! Changes: * Pre-selects an instrumental song for Lurbuk.

Alduin's Wall Sven Fix - Patch

Type: Hotfix
Date uploaded09 Apr 2026
File Size8.06 KB
Unique DLs0
Total DLs0
Version1.0.0-alpha

APPLY TO THE PapyrusUtil version!!! Relaxes constraints on Sven singing during MQ203, Alduin's Wall. UNTESTED. Let me know if this works so I can incorporate it into the main mod as a configurable option. Expected: Sven won't sing during MQ203 until the quest dialogue in Sleeping Giant is done.