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Oblivion DLC Delayers Mod

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Oblivion DLC Delayers mod for The Elder Scrolls IV: Oblivion
Latest03 Apr 2026
Uploaded02 Apr 2026
Version1.0.4
23.6 KB
Total Files Sizes
0
Unique DLs
0
Total DLs
1
Total Files

Oblivion DLC Delayers

File Size23.6 KB
Game Image for The Elder Scrolls IV: Oblivion
Quests/Missions
Quality of Life

This mod is a simple yet immersive and lore friendly way for the official DLC in Oblivion to be started. Normally when creating your character and exiting the prison cell, you are accosted by a number of highly unrealistic quest prompts that bombard you with information about things you should know nothing about and may not even want for the particular character you are playing. Instead, now you will either be able to find out about these quests via notes or in some cases simply by discovering the locations on your own.


Compatibility


Will not be compatible with Strategy Master's "SM Plugins Refurbished" or any other DLC delayer mod as this is meant to accomplish the same thing.


Mods which edit any of the official DLC quests or scripts will not be compatible due to the edits that were needed.


Fully compatible with all of the Unofficial Oblivion DLC Patches. Any necessary changes were included.


Should be entirely compatible with city overhauls, including Open Cities Classic and Open Cities Reborn, as it uses only interior spaces in them.


May conflict with any tavern overhauls if they have heavily rearranged furniture inside.


How to Trigger Each DLC


Horse Armor: Find one of Snak gra-Bura's notes in any tavern in the Imperial City and pick it up.


Battlehorn Castle: Find a dispatch from the knights in either of the taverns in Chorrol, or simply discover the castle on your own.


The Orrery: Find a note in the Archmage's Lobby at the Arcane University and pick it up.


Vile Lair: Discover the Deepscorn Hollow location and find a chest with the key and bloodstained note inside.


Frostcrag Spire: Discover the tower's location and find a chest with they key and deed inside.


Thieves Den: Find the Sealed Missive on a table in the Anvil Castle Great Hall. Don't steal it though unless you're feeling lucky.


Mehrunes Razor: Find a copy of "Treatise on Ayleidic Cities" on the first floor of Cheydinhal's Mages Guild and read it.


Knights of the Nine: Accumulate at least 10 fame, then the rumors topics will be activated as usual.


Shivering Isles: Find a note in the taverns in Bravil, or discover the island on your own.


Disclaimer


This mod is not made, guaranteed, or supported by Microsoft, Zenimax, Bethesda Game Studios, or any of their affiliates.

Instructions

Installation Requirements


Official Oblivion Patch 1.2.0.416.

Shivering Isles Expansion.

Optionally requires the remainder of the official DLCs.


Installation


Install via Wrye Bash's installers tab, or manually place Official DLC Delayers.esp into your Data folder.


When you build your bashed patch, make sure this mod is selected in the "Merge Patches" and "Import Scripts" sections.

DO NOT activate the mod, let the Bashed Patch take care of it.


This mod is meant to be used when starting a new game but will not interfere with your progress if you have already activated all of the official DLC.


Uninstallation


Simply remove Oblivion DLC Delayers.esp from your Data folder, or uninstall via BAIN.


Then rebuild your Bashed Patch to remove the missing references. If you do not do this, your game will either crash or hang during the main loading menu.


Load Order


Place immediately after the Official DLCs and the Unofficial Oblivion DLC Patches.

Permissions and credits

  • Do all the assets in this mod belong to you and/or do you have permission to redistribute these assets?

    Yes

  • Do you allow others to upload fixes, compatibility patches or updates for your mods as a separate mod page?

    No, I do not wish for fixes to be uploaded even if I am retired/inactive

  • Do you allow others to upload edits to your mods as a separate mod page?

    No, I do not allow edits to my mod under any circumstances

  • Do you allow others to use assets in your mods in their own mod pages with credit?

    No, I do not allow assets in my mod to be used under any circumstances

  • Do you allow translations for your mod?

    Yes, no need to contact me first. Earning GGP is allowed

  • If you consented to derivative works (updates, translations, assets being in another mod), can they be made through the use of AI?

    No. I do not allow any derivative work of mine to use Generative AI in any way

Oblivion DLC Delayers

Type: Main
Date uploaded02 Apr 2026
File Size23.6 KB
Unique DLs0
Total DLs0
Version1.0.4

Oblivion DLC Delayers 1.0.4