Modathon

Frostcrag Village Mod

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Frostcrag Village mod for The Elder Scrolls IV: Oblivion
Latest03 Apr 2026
Uploaded02 Apr 2026
Version1.0.8
8.57 MB
Total Files Sizes
0
Unique DLs
0
Total DLs
1
Total Files

Frostcrag Village

File Size8.57 MB
Game Image for The Elder Scrolls IV: Oblivion
Towns
Quests/Missions

High in the Jerall Mountains lies the impressive Frostcrag Spire. A magical wonder which you have apparently inherited from a long lost relative. As you arrive to claim your inheritance, you soon discover that there is a small village at the foot of the Spire which your unknown benefactor has failed to mention at all.


Frostcrag Village is a small Nordic settlement that sits in the shadow of Frostcrag Spire and serves as the homes for those who became the Spire's caretakers. It is a fairly simple place, with a tavern and homes for the residents to live in. Yet despite its simplicity, there are things to do here, so talk to the folks. Especially the tavern keeper, who as usual has loose lips about any and all who live there.


My Patreon Page: https://www.patreon.com/arthmoor


Compatibility


This mod is fully compatible with Unique Landscapes - Snowdale. You will not need a patch, provided proper load order is followed.


Compatibility with major overhauls should not be an issue, although there may be unknown spawn points that have not been accounted for.


Full compatibility with the road signs from Feldscar is only assured if you have Feldscar 1.0.8 or higher installed.


This mod is not compatible with Frostcrag Reborn, and no patch is planned to resolve this.


Support is included for Oblivion XP users so that the quests will give proper experience rewards.


Credits


Hanaisse: A small dungeon segment for one of the quests, and a customized lich found in one of the quests.

Phoenix Amon: Book jacket texture used for one of the books.


Disclaimer


This mod is not made, guaranteed, or supported by Microsoft, Zenimax, Bethesda Game Studios, or any of their affiliates.

Instructions

System Requirements


* Official Oblivion Patch 1.2.0416

* Official Frostcrag Spire DLC

* OBSE Version 0019b or greater. (https://obse.silverlock.org/)


No silent voice files have been included. If you wish to be able to read the dialogue this mod has, you'll need to install Elys' Silent Voice. It's an OBSE plugin that provides silent dialogue and approximated lip sync movement. You're using OBSE anyway, and that plugin is one of the most useful things ever made.


Installation


Unpack everything into your Oblivion\Data directory.


It is highly recommended that you use BAIN to manage the installation as my more recent work now shares common resource files.

Overwrites for manual installs won't hurt anything, but deleting things might if you're using any of my other stuff that needs the resources too.


This mod must load following UL:Snowdale or the village will be buried under mountains of snow and ice.


If you want the new buildings to show up with your LOD, run TES4LODGen.


Uninstallation


Remove the files associated with the mod - nearly all of them should be stored in Data\Meshes\Arthmoor and Data\Textures\Arthmoor.


This is where BAIN shines, it knows when you have stuff using the same resources and won't delete them until the last mod using them is gone.

Requirements

Permissions and credits

  • Do all the assets in this mod belong to you and/or do you have permission to redistribute these assets?

    Yes

  • Do you allow others to upload fixes, compatibility patches or updates for your mods as a separate mod page?

    No, I do not wish for fixes to be uploaded even if I am retired/inactive

  • Do you allow others to upload edits to your mods as a separate mod page?

    No, I do not allow edits to my mod under any circumstances

  • Do you allow others to use assets in your mods in their own mod pages with credit?

    No, I do not allow assets in my mod to be used under any circumstances

  • Do you allow translations for your mod?

    Yes, no need to contact me first. Earning GGP is allowed

  • If you consented to derivative works (updates, translations, assets being in another mod), can they be made through the use of AI?

    No. I do not allow any derivative work of mine to use Generative AI in any way

Frostcrag Village

Type: Main
Date uploaded02 Apr 2026
File Size8.57 MB
Unique DLs0
Total DLs0
Version1.0.8

Frostcrag Village 1.0.8