Modathon

Cyclic Med Packs Mod

Link copied to clipboard
Cyclic Med Packs mod for Starfield
Uploaded18 Apr 2026
Version1.02
5.96 KB
Total Files Sizes
1
Unique DLs
1
Total DLs
1
Total Files

Cyclic Med Packs

File Size5.96 KB
Game Image for Starfield
Overhaul
Items

[SUBJECT: Casualty Mitigation Protocol - Bio Logistics 1.02]



Greetings, Medics!


Relying on a finite stash of medical gear is a dangerous and expensive habit. If you're tired of dying in heavy firefights because you ran out of supplies, or burning through all your mission profits just to restock trauma kits, it’s time for an upgrade.


We’ve bypassed the supply chain by integrating an automated bio fabrication loop directly into your gear. Introducing Cyclic Med Packs, a massive leap forward in tactical sustainment that completely removes the hassle of hoarding medical loot.


Using localized molecular printing, your standard medical supplies are now fully rechargeable cooldown abilities. The second you apply a heal, the synthesis engine kicks in, automatically fabricating your next medical pack so you're always prepared for the next wave.



[Product Integration Specifications:]


● Automatic Recharge: Integrated automatic recharge logic for Med Packs, Trauma Packs, and Emergency Kits. Each item operates on an independent timer, allowing for a tactical healing rotation.


● Skill Synergy: Recharge speed scales with your Medicine perk, rewarding specialized training. (Rank 0: 40 seconds, Rank 1: 35 seconds, Rank 2: 30 seconds, Rank 3: 25 seconds, Rank 4: 20 seconds)


● Stack Merging \ Instant Recharge: To prevent supply hoarding, you are limited to carrying one of each healing item type. If you pick up a duplicate while holding one, it acts as a refresh trigger. Picking up a medical item during its recharge period will replenish your supply immediately.


● Acoustic Telemetry: Audio cue provides a real-time update for fabrication cycle completion.


● Inventory Stasis Protocol: Aggressive scripts ensure your inventory remains lightweight. Any excess medical items acquired through looting are immediately merged to maintain the 1 unit tactical limit.



[Configuration Settings:] Your inventory now includes a Cyclic Config Injector (found in the Aid category) to ensure hardware meets your specific needs. This device can also be crafted at the Industrial Workbench if lost or removed.


● Normal Mode: The standard experience. Balanced tactical cooldowns. (40s - 20s)


● Survivalist Mode: Hardcore logistics. Extended cooldowns for punishing combat. (60s - 30s)


● Easy Mode: Arcade action. Rapid fabrication for high speed sustainment. (30s - 10s)


● Instant Mode: Bypasses recharge timers for continuous, zero-latency healing. (Cheat mode)


● Telemetry Filter: Toggle text corner notifications ON or OFF to suit your HUD requirements.



[WARNING] This mod converts medical items into rechargeable abilities. To avoid losing your inventory, please note:


● Sell Your Duplicates: Sell all extra Med Packs, Trauma Packs, and Emergency Kits before installing. The mod only supports one of each type at a time.


● Automatic Merging: Any existing stacks will immediately merge into a single "recharging" slot. You will not be compensated for the extra items.


● Save Safety: Safe to install mid-playthrough, but your "stockpile" will vanish once the fabrication loop takes over



....End of transmission…




For bug reports and ideas for future updates, hail me at: https://discord.gg/cugHCBqVkR

Instructions

Unzip file ---> Open file ---> Open Data folder ---> Drag and drop contents of the Cyclic Med Packs Data folder into your Starfield Data folder.

Permissions and credits

  • Do all the assets in this mod belong to you and/or do you have permission to redistribute these assets?

    Yes

  • Do you allow others to upload fixes, compatibility patches or updates for your mods as a separate mod page?

    Yes, no need to contact me first

  • Do you allow others to upload edits to your mods as a separate mod page?

    Yes, no need to contact me first

  • Do you allow others to use assets in your mods in their own mod pages with credit?

    Yes, no need to contact me first. Earning GGP is allowed

  • Do you allow translations for your mod?

    Yes, no need to contact me first. Earning GGP is allowed

  • If you consented to derivative works (updates, translations, assets being in another mod), can they be made through the use of AI?

    Yes, no need to contact me first. Earning GGP is allowed

Cyclic Med Packs

Type: Main
Date uploaded18 Apr 2026
File Size5.96 KB
Unique DLs1
Total DLs1
Version1.02

This is the main download file for Cyclic Med Packs.