Despite the name, Farm Type Manager (FTM) is a framework that allows other mods to spawn objects and monsters anywhere in the game. It can also customize objects and monsters in unique ways. Modders can configure or randomize the number of objects spawned per day, where and when they spawn, and more.
FTM supports content packs, allowing other mods to configure spawning automatically. If any of your other mods come with "[FTM]" folders, they will automatically use FTM to spawn custom content.
🌐 In other languages: zh (中文)
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Translation
FTM supports translation of its GMCM setting names and descriptions.
The mod will load a file from the FarmTypeManager/i18n folder that matches the current language code. If no matching translation exists, it will use default.json.
See the Stardew Valley Wiki's Modding:Translations page for more information. Please feel free to submit translation files by linking them in a comment, submitting a GitHub pull request, or any other method.
The mod currently includes these translations:
Chinese (Simplified) (by SummerFleur)
Dutch (by UnrealThingTriesCode)
German (by 777PamPam777)
Portuguese (Brazilian) (by roanrobersson)
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Commands
This mod adds the following commands to SMAPI's console:
The whereami command. Enter it to display information about your current location, including:
- The map's name (e.g. "Farm" or "BusStop")
- Your current tile's X/Y coordinates
- The tile's terrain type (e.g. "Dirt" or "Stone")
- Whether the tile is "Diggable" with tools
- The tile's spritesheet index number (used to identify "Quarry" tiles or set up custom tile-matching)
The list_monsters command. Enter it to display a list of available monster names to use with the MonsterName configuration setting.
The command will list the primary name of each monster from Stardew Valley itself, and then scan other mods for custom monster classes.
The remove_items command. Enter it to delete an item or object directly in front of the player. This can be useful for certain objects that players can't remove normally, e.g. "permanent" objects spawned by mods.









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