Build On Any Tile

Thread
Build On Any Tile
Latest
Apr 15, 2026
Uploaded
Apr 15, 2026
Version
1.1.3
Total Files Size
18 KB
Unique DLs
1
Total DLs
1
Total Files
1

Build On Any Tile v1.1.3

18 KB

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Build On Any Tile allows farm buildings to be placed on otherwise non-valid tiles, like water and other obstructions.


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Options


Build On Any Tile includes options to enable or disable building placement on certain terrain types and obstructions.


To edit these options:


1. Run the game using SMAPI. This will generate the mod's config.json file in the Stardew Valley\Mods\BuildOnAnyTile folder.

2. Exit the game and open the config.json file with any text editing program.


See the GitHub readme for more information about each option.


This mod also supports spacechase0's Generic Mod Config Menu (GMCM). Players with that mod will be able to change config.json settings from Stardew's main menu.


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Translation


Build On Any Tile supports translation of its GMCM setting names and descriptions.


When Stardew is launched, a file with the appropriate language code is loaded from the BuildOnAnyTile/i18n folder, or default.json if no specific translation exists. Note that Stardew must be restarted to update GMCM's displayed language.


See the Stardew Valley Wiki's Modding:Translations page for more information. Please feel free to submit translation files by linking them in a comment, submitting a GitHub pull request, or any other method.


The mod currently includes these translations:


English

Brazilian Portuguese (by RoxasAlt)

Korean (by wally232)

Simplified Chinese (by chasqiu)

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