Build On Any Tile allows farm buildings to be placed on otherwise non-valid tiles, like water and other obstructions.
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Options
Build On Any Tile includes options to enable or disable building placement on certain terrain types and obstructions.
To edit these options:
1. Run the game using SMAPI. This will generate the mod's config.json file in the Stardew Valley\Mods\BuildOnAnyTile folder.
2. Exit the game and open the config.json file with any text editing program.
See the GitHub readme for more information about each option.
This mod also supports spacechase0's Generic Mod Config Menu (GMCM). Players with that mod will be able to change config.json settings from Stardew's main menu.
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Translation
Build On Any Tile supports translation of its GMCM setting names and descriptions.
When Stardew is launched, a file with the appropriate language code is loaded from the BuildOnAnyTile/i18n folder, or default.json if no specific translation exists. Note that Stardew must be restarted to update GMCM's displayed language.
See the Stardew Valley Wiki's Modding:Translations page for more information. Please feel free to submit translation files by linking them in a comment, submitting a GitHub pull request, or any other method.
The mod currently includes these translations:
Instructions
- Install the latest version of SMAPI.
- Download Build On Any Tile.
- Unzip Build On Any Tile into the Stardew Valley\Mods folder.
Multiplayer note: Each player who wants to place buildings on non-valid tiles will need to install this mod, but it is not required otherwise.
Build On Any Tile v1.1.3
Main file. Designed for Stardew Valley v1.6.0 or later.