This mod randomises NPC heights so they're kept the same across save files and playthroughs, and comes with a highly customisable INI file to tweak the distribution to your liking. Default settings are meant to show off the scaling as much as possible, so you can get a feel for the different heights have been changed in version 1.1 to use formula #2, as we feel this provides the best balance of realism and diversity.
FEATURES:
- NPCs with base heights other than 1.0 are unaffected, e.g. Sunny Smiles (0.95) and Legate Lanius (1.15)
- Customisable value for maximum height change (e.g. ± 0.15 is the default)
- Can be made to scale more or less with SPECIAL, or to give the genders different average heights
- Comes with three different functions for calculating height: (1) realistic, (2) semi-realistic, and (3) highly varied
- Fully compatible with mod-added NPCs, and is completely safe to customise or uninstall mid-playthrough
- NPCs with multiple bases (e.g. Benny in The Tops versus at The Fort) can be excluded by adding them to the formlist "HeightRandomizerExclusionsLIST" in HeightRandomizer.esp. This already comes pre-populated with those we found in NV & TTW
Instructions
Install using your mod manager of choice.
Requirements
Optional Requirements
Height Randomizer NVSE - Main DLL
Be sure to also get the ESP. Added proper body proportions by inverting the head scale. Use virtual dispatch for better compatibility with future mods. Fix memory leak caused by accidentally keeping models in memory (oof)
Height Randomizer ESP - NV
ESP file for the mod, so certain characters do not get jankily resized. Load order of the ESP doesn't matter. Install normally using your mod manager of choice.