Overview:
This small file will make harder locked containers have more loot. Generally intended for use with Famine or Unfound Loot and potentially Forced Entry, as the combination of Entry with either of the others resulted in safes and other locked containers often having basically nothing in them.
Basically, when the player's crosshair goes over a locked container for the first time, it grabs all the container's base form's contents, and runs a random number and potentially adds another copy of that item or leveled list to the container. On very easy containers the chance is 25% per item, 50 for easy, 75 for normal, 100% on hard or very hard.
Customization:
There are no customizable values, and I don't intend to implement any.
Requirements:
This can be used freely on its own with no other loot changing mods, if you so desire.
To protect the system from duplicating unique items, KEYWORDS and Unique Items Keyword List are highly recommended, though not explicitly required.
Installation:
Regular installation.
Permissions:
Do whatever.
Support:
If you'd like to support my modding work or say thanks, feel free to donate here at Ko-Fi.
Instructions
Installation:
Regular installation.
Requirements
Better Locked Loot
See installation instructions