Modathon

Equip Sets Mod

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Equip Sets mod for Fallout: New Vegas
Latest23 Mar 2026
Uploaded22 Mar 2026
Version1.04
4.74 KB
Total Files Sizes
0
Unique DLs
0
Total DLs
1
Total Files

Equip Sets

File Size4.74 KB
Game Image for Fallout: New Vegas
3
Gameplay

Overview:

Inspired by Auto Equip, this small mod simply establishes "weapon out" and "weapon holstered" apparel sets and automatically switches between them when holstering or drawing a weapon.


While I used Auto Equip for a long time, I eventually noticed some issues that I wanted to address:

Due to the use of the buggy and problematic vanilla AddItemToFormList command, errored entries were sometimes introduced into the formlists it used, which would cause the loss of the tracked sets, and also potentially compromise stability.

Much like Weapon Hweel and many other hotkey mods, the scripting would equip the lowest health version of an item available, so if you were holding onto a low condition spare to repair apparel with later, you'd end up wearing that upon the switch instead of your good armor.


I've used JIP's RefExtraData function here to facilitate returning to the exact apparel item copy upon switch, without any possibility for introducing errors.


I've also cut out the slot selection and alt set functions, as I never used them. They will not be implemented here at any point.


Usage:

While your weapon is holstered, simply equip whatever you want to wear in that circumstance.

Do the same when your weapon is out.


When you draw your weapon, your "holstered" apparel set will be unequipped, and your "unholstered" apparel set will be equipped.

When you holster your weapon, your "unholstered" apparel set will be unequipped, and your "holstered" apparel set will be equipped.


All playable items will be switched out upon each swap. (Pip-Boys and other non-playable items will not be touched.)


Customization:

None.


Requirements:

xNVSE

JIP LN

Johnny Guitar

ShowOffNVSE


Installation:

Regular installation.


Mod Interactions:

This is particularly useful with ADO, which makes your non-body apparel get damaged during combat. Use of this mod will allow you to wear clothing, backpacks, accessories, etc. that have very low durability and get destroyed during combat with that mod.


Load Order:

Inconsequential.


Compatibility:

Should be compatible with anything.


Limitations:

I believe that a scriptrunner version is entirely possible, but it didn't wanna play nice and I didn't care enough to bother ironing it out.


Bugs:

Please report bugs in the bugs tab, not the posts. I get a notification when bugs are reported, but I have too many mods to keep up on the posts on all of them routinely.


Questions:

Do I need the old Auto Equip?

No.

Can I switch to this from Auto Equip mid playthrough?

Not recommended.

Does the error situation with Auto Equip mean my save is ruined?

I can't say for sure.

Make the scriptrunner version work?

I'm not really interested in bothering.


Permissions:

Do whatever. If you want to try to get the scriptrunner version working as intended, DM me and I'll send you the files where I left them off. If someone does get it working, they're free to do whatever they want with it, whether it be giving it to me to put up here and split DP, or just putting it up on their own page - I don't care either way.


Support:

If you'd like to support my modding work or say thanks, feel free to donate here at Ko-Fi.

Permissions and credits

  • Do all the assets in this mod belong to you and/or do you have permission to redistribute these assets?

    Yes

  • Do you allow others to upload fixes, compatibility patches or updates for your mods as a separate mod page?

    Yes, no need to contact me first

  • Do you allow others to upload edits to your mods as a separate mod page?

    Yes, no need to contact me first

  • Do you allow others to use assets in your mods in their own mod pages with credit?

    Yes, no need to contact me first. Earning GGP is allowed

  • Do you allow translations for your mod?

    Yes, no need to contact me first. Earning GGP is allowed

  • If you consented to derivative works (updates, translations, assets being in another mod), can they be made through the use of AI?

    No. I do not allow any derivative work of mine to use Generative AI in any way

Equip Sets

Type: Main
Date uploaded22 Mar 2026
File Size4.74 KB
Unique DLs0
Total DLs0
Version1.04

See installation instructions