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Vendyboi 2 - Canterbury Commons Vendortron Mod

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Vendyboi 2 - Canterbury Commons Vendortron mod for Fallout: New Vegas
Latest16 Mar 2026
Uploaded15 Mar 2026
Version1
57.37 KB
Total Files Sizes
0
Unique DLs
0
Total DLs
2
Total Files

188 Stock

File Size28.42 KB
Game Image for Fallout: New Vegas
3
Gameplay

Overview:

This small mod adds a Vendortron kiosk and a few workbenches to Canterbury Commons.Comes in two flavors: full Gun Runner stock, and 188 stock. The latter has fewer weapons, while the former will likely have every non-unique weapon in the game as you progress through the tiers, like normal.

I recommend the 188 version.


Requirements:

xNVSE

JIP LN

Johnny Guitar

TTW


Installation:

Regular installation. Choose one main file.


Compatibility:

Compatible with TTW 3.3


Questions:

This is great, but can you restrict cowboy weapons to not appear?

Don't feel like bothering.

I don't like the Vendortron's name!

Just change it in the scriptrunner to whatever.

Which version do you use?

Neither, probably. Someone had the idea and I figured I could just pop this up for some donation points.

You're the best! Vendyboi 1 was the greatest mod to ever release!

Shut up baby I know it.


Permissions:

Do whatever.


Support:

If you'd like to support my modding work or say thanks, feel free to donate here at Ko-Fi.

Permissions and credits

  • Do all the assets in this mod belong to you and/or do you have permission to redistribute these assets?

    Yes

  • Do you allow others to upload fixes, compatibility patches or updates for your mods as a separate mod page?

    Yes, no need to contact me first

  • Do you allow others to upload edits to your mods as a separate mod page?

    Yes, no need to contact me first

  • Do you allow others to use assets in your mods in their own mod pages with credit?

    Yes, no need to contact me first. Earning GGP is allowed

  • Do you allow translations for your mod?

    Yes, no need to contact me first. Earning GGP is allowed

  • If you consented to derivative works (updates, translations, assets being in another mod), can they be made through the use of AI?

    No. I do not allow any derivative work of mine to use Generative AI in any way

188 Stock

Type: Main
Date uploaded15 Mar 2026
File Size28.42 KB
Unique DLs0
Total DLs0
Version1

188 gun runner stock

Full Stock

Type: Main
Date uploaded15 Mar 2026
File Size28.95 KB
Unique DLs0
Total DLs0
Version1

Full gunrunner stock