Modathon

Double Integrated Creation Kit Mod

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Double Integrated Creation Kit mod for Fallout: New Vegas
Latest16 Mar 2026
Uploaded14 Mar 2026
Version1.1
3.24 KB
Total Files Sizes
0
Unique DLs
0
Total DLs
1
Total Files

Double Integrated Creation Kit

File Size3.24 KB
Game Image for Fallout: New Vegas
3
Gameplay

Overview:

Fallout 3 features a Garden Of Eden Creation Kit, which is crucial to the main quest.

New Vegas doesn't have one anywhere.

In the pursuit of Doubling the Integration of the Creation Kit, one has been placed in Vault 22.

However, it's malfunctioning, and it has saturated Vault 22 with radiation. If you elect to use it, it can saturate you with radiation, providing you the Unbridled Catalyst effect for five days. This effect dynamically increases your scale by 7%, and grants 25 DR and 25 max AP for the duration, but it saturates you with 500 rads, and makes you glow like Jason Bright.

Alternatively, you can disable and take the Kit, which ends Vault 22's general irradiation. The kit will outright disappear if dropped, but it can be stored and sold. It can be found near the HEPA filters on the second floor.

Disabling the kit safely requires 50 Science. If you don't meet the check, you will get a big dose of rads from it before the rads from the vault disperse.


Requirements:

xNVSE

JIP LN

Johnny Guitar


Installation:

Regular installation. I doubt this will conflict with anything, including Vault 22 Remastered.


Compatibility:

Compatible with TTW 3.3

Incompatible with mods that provide non dynamic power armor scaling.


Limitations:

Didn't have great sound effects, so the ones that play are just alright.

The GECK has no active collision, just static collision, so I can't let you drop it, it freaks out. I can't fix this myself, I don't understand how to generate collision.


Questions:

It says double integrated, but I'm playing NV? Is it compatible with just NV without TTW?

Yeah.

This is dumb!

Yeah.

I don't like the radiation in the rest of the vault?

I don't much care. I think it's a fun choice, between keeping an active buff source, or removing the rads from the vault.

I really really wanna position this GECK in my house, can you pretty, pretty please fix it's collision to let me do so?

No.


Upcoming Versions:

Idk more artifacts maybe.


Permissions:

Do whatever.


Support:

If you'd like to support my modding work or say thanks, feel free to donate here at Ko-Fi.

Instructions

Installation:

Regular installation. I doubt this will conflict with anything, including Vault 22 Remastered.

Requirements

Permissions and credits

  • Do all the assets in this mod belong to you and/or do you have permission to redistribute these assets?

    Yes

  • Do you allow others to upload fixes, compatibility patches or updates for your mods as a separate mod page?

    Yes, no need to contact me first

  • Do you allow others to upload edits to your mods as a separate mod page?

    Yes, no need to contact me first

  • Do you allow others to use assets in your mods in their own mod pages with credit?

    Yes, no need to contact me first. Earning GGP is allowed

  • Do you allow translations for your mod?

    Yes, no need to contact me first. Earning GGP is allowed

  • If you consented to derivative works (updates, translations, assets being in another mod), can they be made through the use of AI?

    No. I do not allow any derivative work of mine to use Generative AI in any way

Double Integrated Creation Kit

Type: Main
Date uploaded14 Mar 2026
File Size3.24 KB
Unique DLs0
Total DLs0
Version1.01

See installation instructions