Modathon

Beowulf Rifle Mod

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Beowulf Rifle mod for Fallout: New Vegas
Latest16 Mar 2026
Uploaded14 Mar 2026
Version1.03
90.86 MB
Total Files Sizes
0
Unique DLs
0
Total DLs
4
Total Files

12.7mm Sniper Rifle

File Size71.04 MB
Game Image for Fallout: New Vegas
3
Weapons

Overview:

This is the Beowulf Sniper Rifle - a 12.7mm Sniper Rifle.


Features:

Three texture options - green (standard), tan, and dark tan.

One mod: a compensator. It uses the 12.7mm SMG's silencer. It's not a great fit, but I don't really care; I prefer adding utility to base game mods rather than adding new ones to the pool.

The weapon is found around level 20/tier 4.

Scripted additions to all base game formlists.


Customization:

The weapon can be made into a Big Gun with a toggle in the ini.


Requirements:

xNVSE

JIP LN

Johnny Guitar


Installation:

Regular installation.

Install an optional alt set of textures and load them after the mod if you'd like.

"Darker" textures are darker tan.

Tan textures are tan.


If you'd like kNVSE animations:

Install the WWP AR15 pack. Hide it's esp if you don't want it's model changes.

Install the JSON patch here. It won't overwrite the WWP json, so hide WWP's json if you're not using it's models.

For Inspect animations, go to meshes\characters\_male\idleanims\b42Inspect\EDIDs in the WWP AR15 folder, copy the WeapNVServiceRifle folder into meshes\characters\_male\idleanims\b42Inspect\EDIDs of your JSON patch folder. You'll have to create the folders. Rename it to Weap127mmSniperRifle. Done!


Compatibility:

Compatible with TTW 3.3

Incompatible with 3.2.2.


Internally patched for S6S Perks

Questions:

.50MG version?

12.7mm makes the most sense and I'm happy with it this way.

Make it automatic?

Nah.

Your LOD is a nightmare!

Yeah I know I've changed a lot of junk and haven't regenerated it yet.

I looked in FNVEdit and the damage is really low for my TTW setup!

The damage is increased dramatically automatically for a TTW install by script.


Credits:

Model and texture by Akinaro on Sketchfab

Rigging and NV setup done by Grey.

Texture color edits by me.

Fixed normals by Matt of the TTW discord.


Scope from WWP Hunting Rifle:

"Scope - TheRizzler"


Permissions:

You cannot use this model or these textures in other works, the license doesn't allow for it. Feel free to make alternate esps however, if you'd like. They just have to require this mod for the assets.

Similarly, if you want to require this mod's assets, but include the weapon entry as part of a larger esp containing or requiring other mods as well, feel free.


Support:

If you'd like to support my modding work or say thanks, feel free to donate here at Ko-Fi.

Instructions

Installation:

Regular installation.

Install an optional alt set of textures and load them after the mod if you'd like.

"Darker" textures are darker tan.

Tan textures are tan.


If you'd like kNVSE animations:

Install the WWP AR15 pack. Hide it's esp if you don't want it's model changes.

Install the JSON patch here. It won't overwrite the WWP json, so hide WWP's json if you're not using it's models.

For Inspect animations, go to meshes\characters\_male\idleanims\b42Inspect\EDIDs in the WWP AR15 folder, copy the WeapNVServiceRifle folder into meshes\characters\_male\idleanims\b42Inspect\EDIDs of your JSON patch folder. You'll have to create the folders. Rename it to Weap127mmSniperRifle. Done!

Requirements

Optional Requirements

Permissions and credits

  • Do all the assets in this mod belong to you and/or do you have permission to redistribute these assets?

    See permissions on main page

  • Do you allow others to upload fixes, compatibility patches or updates for your mods as a separate mod page?

    See permissions on main page

  • Do you allow others to upload edits to your mods as a separate mod page?

    See permissions on main page

  • Do you allow others to use assets in your mods in their own mod pages with credit?

    See permissions on main page

  • Do you allow translations for your mod?

    Yes, no need to contact me first. Earning GGP is allowed

  • If you consented to derivative works (updates, translations, assets being in another mod), can they be made through the use of AI?

    No. I do not allow any derivative work of mine to use Generative AI in any way

12.7mm Sniper Rifle

Type: Main
Date uploaded14 Mar 2026
File Size71.04 MB
Unique DLs0
Total DLs0
Version1.03

See installation instructions

Anim JSON

Type: Main
Date uploaded14 Mar 2026
File Size980.41 KB
Unique DLs0
Total DLs0
Version1

See installation instructions

Dark Tan Retex

Type: Main
Date uploaded14 Mar 2026
File Size8.97 MB
Unique DLs0
Total DLs0
Version1

See installation instructions

Tan Retex

Type: Main
Date uploaded14 Mar 2026
File Size9.9 MB
Unique DLs0
Total DLs0
Version1

See installation instructions