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Sweet's Shoulder Mounted Machine Guns - SSMMGS Mod

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Sweet's Shoulder Mounted Machine Guns - SSMMGS mod for Fallout: New Vegas
Latest13 Mar 2026
Uploaded12 Mar 2026
Version1.04
27.78 MB
Total Files Sizes
0
Unique DLs
0
Total DLs
2
Total Files

SSMMGS NV

File Size13.89 MB
Game Image for Fallout: New Vegas
3
Weapons

Overview:

Inspired by Chimera, this is a small set of new unique Shoulder Mounted Machine Guns with new textures, calibers, and stats.


Typhon - Orange

Fires 12.7mm, very powerful. Slower fire rate than standard.

Found in Lonesome Road at the Hopeville Armory, on an extra large and tough marked trooper.


Syclla - Black

Fires 5mm. Slight damage boost, mostly leans on it's 5mm's default AP. Earliest acquirable one.

TTW - Found on Commander Jabsco in Fort Bannister.

NV - Cottonwood Cove's storage in a locked case.


Chimera - Green

Fires 5.56mm, very high cap and fire rate.

TTW - Found in the Citadel's Armory. The one with the dead guy in it, not where the vendor is.

NV - Marcus has it.


Cerberus - Red

Fires .357 Magnum. Punchy, high crit values.

Found in the Nellis Workshop.


Also included is an AI upscaled version of the base SMMG's texture.


Customization:

Each weapon can be set to Big Guns at any skill level using the config ini.


Requirements:

xNVSE

JIP LN

Johnny Guitar


Installation:

Regular installation.


Compatibility:

Compatible with TTW 3.3


Internally patched for S6S Perks

Limitations:

All I could do was upscale the base texture, since I didn't really like the IHWT SMMG texture.


Questions:

Why not use the Chimera's original texture? The permissions were open.

I didn't really like the IHWT or Chimera texture very much, so I decided to rework the IHWT texture in a way that I liked better.

Why is it 5.56 now?

Cause I wanted the calibers aligned like they are based on my preferences.

Why don't you like IHWT's texture?

It's pretty blurry, and I don't really like the way it changed the weapon's color palette. I found the original's color palette much more striking and interesting.


Credits:

Tau34RUS for the Chimera base texture.

cbgreely for the naming convention.

Thanks to Attrition for a ySI fix for the big guns setting!


Permissions:

Open permissions.


Support:

If you'd like to support my modding work or say thanks, feel free to donate here at Ko-Fi.

Permissions and credits

  • Do all the assets in this mod belong to you and/or do you have permission to redistribute these assets?

    Yes

  • Do you allow others to upload fixes, compatibility patches or updates for your mods as a separate mod page?

    Yes, no need to contact me first

  • Do you allow others to upload edits to your mods as a separate mod page?

    Yes, no need to contact me first

  • Do you allow others to use assets in your mods in their own mod pages with credit?

    Yes, no need to contact me first. Earning GGP is allowed

  • Do you allow translations for your mod?

    Yes, no need to contact me first. Earning GGP is allowed

  • If you consented to derivative works (updates, translations, assets being in another mod), can they be made through the use of AI?

    No. I do not allow any derivative work of mine to use Generative AI in any way

SSMMGS NV

Type: Main
Date uploaded12 Mar 2026
File Size13.89 MB
Unique DLs0
Total DLs0
Version1.03

See installation instructions

SSMMGS TTW

Type: Main
Date uploaded12 Mar 2026
File Size13.89 MB
Unique DLs0
Total DLs0
Version1.01

See installation instructions