Modathon

OWB Atomic Weapons Mod

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OWB Atomic Weapons mod for Fallout: New Vegas
Latest12 Mar 2026
Uploaded11 Mar 2026
Version3.03
42.34 MB
Total Files Sizes
0
Unique DLs
0
Total DLs
1
Total Files

Atomic Weapons

File Size42.34 MB
Game Image for Fallout: New Vegas
3
Weapons

Overview:

This mod adds two powerful new Atomic weapons for the player, a new set of roboscorpions with atomic weapons, and changes the final roboscorpion boss to fire a much more dangerous weapon. They feature a cut nuke atomization crit death.







Features:

The Atomic Cannon is located at the Artillery Launch, and on the final Roboscorpion boss.

The Atomic Revolver is located in X12.

The Atomic weapons' explosions are highly radioactive.

Atomic Fusion Cells are quite rare, and created in two parts:

First, you must smelt a Saturnite Fist into Drained Atomic Fusion Cells in the Saturnite Research Facility. Then, use the charging station in X12 to use Fission Batteries to charge the cells.

The Atomic weapons are hard to repair, as they're almost entirely unique, but they can be repaired with Atomic Stabilizers, which can sometimes be found on Atomic Radscorpions.

Atomic Fusion Cells can also be found on the roboscorpions that use atomic weapons or atomic suicide bombing.

The Atomic Revolver features a custom kNVSE set, by Anirvana!

The revolver has one mod, located in the Forbidden Zone.

The cannon has three mods, located at the Forbidden Zone, the Magnetohydraulics Complex, and the Securitron Deconstruction Plant.


Customization:

You can set either weapon to use the Big Guns skill.


Requirements:

xNVSE

JIP LN

Johnny Guitar

kNVSE


Installation:

Regular installation.


Patches:

None needed.


Compatibility:

Automatically compatible with S6S Perk formlists, and the DMT high tech weapon formlist.

Compatible with TTW 3.3+


Questions:

Do I need to download the original kNVSE set?

Nope! Included here.


Upcoming Versions:

I also would be interested in potentially changing the firing sounds of the atomic weapons, but I would need to be pointed toward a good sfx candidate to be able to do so.


Credits:

Anirvana for making a custom anim set when I asked! Thanks so much!

Hitman for a few sounds and locomotion files.

M-2081 Pistol by Omegared99

Panzermann's Changes showed me how to un-cut the cut atomization effect.


Permissions:

Ask Anirvana if you want permission to redistribute the animations.


Support:

If you'd like to support my modding work or say thanks, feel free to donate here at Ko-Fi.

Permissions and credits

  • Do all the assets in this mod belong to you and/or do you have permission to redistribute these assets?

    Yes

  • Do you allow others to upload fixes, compatibility patches or updates for your mods as a separate mod page?

    Yes, no need to contact me first

  • Do you allow others to upload edits to your mods as a separate mod page?

    Yes, no need to contact me first

  • Do you allow others to use assets in your mods in their own mod pages with credit?

    Yes, no need to contact me first. Earning GGP is allowed

  • Do you allow translations for your mod?

    Yes, no need to contact me first. Earning GGP is allowed

  • If you consented to derivative works (updates, translations, assets being in another mod), can they be made through the use of AI?

    No. I do not allow any derivative work of mine to use Generative AI in any way

Atomic Weapons

Type: Main
Date uploaded11 Mar 2026
File Size42.34 MB
Unique DLs0
Total DLs0
Version3.03

See installation instructions