Overview:
This little mod makes nearly the entirety of Lonesome Road irradiated, to increase difficulty, and highlight the desolation of the divide. The dissipation time of the warhead explosions is also extended to functionally infinite by default.
The intent here is to make the radiation almost suffocatingly pervasive, demanding high use of rad chems or high quality rad protection gear.
Features:
Every external worldspace is now irradiated, at a configurable amount.
Many of the rad zones can be turned off.
Most internal cells are now irradiated as well.
Areas that were already completely irradiated now have a bonus, configurable rad amount.
Warhead/Nuke explosion rad dissipation time is configurable.
By default, there is exactly one safe cell with no radiation - Sunstone Tower. I also added a bed, to provide one location to be able to sleep in the Divide.
Requirements:
Installation:
Regular installation. Reset your config ini options each update.
Compatibility:
Anything.
Limitations:
The config ini options aren't the clearest, cause I just named each one based on its vague area.
Permissions:
Do whatever.
Support:
If you'd like to support my modding work or say thanks, feel free to donate here at Ko-Fi.
Instructions
Installation:
Regular installation. Reset your config ini options each update.
Requirements
Irradiated Lonesome Road
See installation instructions